view menu.h @ 1821:4f3443ecb6d6

Separate compositing from final output. Fixes some minor accuracy issues with regards to when background color reg/CRAM changes take effect. Fixes minor glitch in DF Retro Direct Color DMA demo at inactive/active transition
author Michael Pavone <pavone@retrodev.com>
date Tue, 02 Apr 2019 23:55:21 -0700
parents 9a3e003bdcb3
children
line wrap: on
line source

/*
 Copyright 2015 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#ifndef MENU_H_
#define MENU_H_
typedef struct {
	char     *curpath;
	uint16_t latch;
	uint16_t state;
	uint8_t  external_game_load;
} menu_context;


uint16_t menu_read_w(uint32_t address, void * context);
void * menu_write_w(uint32_t address, void * context, uint16_t value);

#endif // MENU_H_