Mercurial > repos > blastem
view default.cfg @ 621:5196333b37a6
Fix a few values reported by the vr debugger command. Add DMA registers to vr debugger command. Fix horizontal interrupt bug. Slightly more accurate (but still broken) handling of switches between H32 and H40 modes.
author | Michael Pavone <pavone@retrodev.com> |
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date | Mon, 16 Jun 2014 19:13:28 -0700 |
parents | 51bf87f76d15 |
children | d77c79cec800 |
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bindings { keys { up gamepads.1.up down gamepads.1.down left gamepads.1.left right gamepads.1.right a gamepads.1.a s gamepads.1.b d gamepads.1.c q gamepads.1.x w gamepads.1.y e gamepads.1.z f gamepads.1.mode enter gamepads.1.start [ ui.vdp_debug_mode ] ui.vdp_debug_pal u ui.enter_debugger esc ui.exit ` ui.save_state 0 ui.set_speed.0 1 ui.set_speed.1 2 ui.set_speed.2 3 ui.set_speed.3 4 ui.set_speed.4 5 ui.set_speed.5 6 ui.set_speed.6 7 ui.set_speed.7 = ui.next_speed - ui.prev_speed } pads { 0 { dpads { 0 { up gamepads.2.up down gamepads.2.down left gamepads.2.left right gamepads.2.right } } buttons { 0 gamepads.2.a 1 gamepads.2.b 2 gamepads.2.c 3 gamepads.2.x 4 gamepads.2.y 5 gamepads.2.z 6 gamepads.2.mode 7 gamepads.2.start } } } } video { width 640 vertex_shader default.v.glsl fragment_shader default.f.glsl } audio { rate 48000 buffer 512 } clocks { speeds { 1 150 2 200 3 300 4 400 5 25 6 50 7 75 } } default_region U