view shaders/default.v.glsl @ 735:539d12fa6a4d

Add a define in both the source and Makefile for enabling logging of z80 instruction address/cycle counts. Fix Z80 in/out instructions to eliminate assumptions about which registers are stored in native regs. Fix read_16 to not corrupt the low byte when the read has to call into a C function.
author Michael Pavone <pavone@retrodev.com>
date Mon, 25 May 2015 18:56:22 -0700
parents b7b7a1cab44a
children b1147418254a
line wrap: on
line source

#version 110

attribute vec2 pos;
varying vec2 texcoord;
uniform float width;

void main()
{
	gl_Position = vec4(pos, 0.0, 1.0);
	texcoord = sign(pos) * vec2(width/1024.0, 240.0/-512.0) + vec2(width/1024.0, 240.0/512.0);
}