view psg.c @ 555:5af986d2b9da

Start work on refactoring some of the backend code to allow more sharing between M68K and Z80 cores and possibly also between x86 and the ARM backend when it exists
author Michael Pavone <pavone@retrodev.com>
date Mon, 24 Feb 2014 00:39:02 -0800
parents 6a14c5a95648
children 9a5dc22297f2
line wrap: on
line source

/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#include "psg.h"
#include "render.h"
#include "blastem.h"
#include <string.h>
#include <stdlib.h>

void psg_init(psg_context * context, uint32_t sample_rate, uint32_t master_clock, uint32_t clock_div, uint32_t samples_frame)
{
	memset(context, 0, sizeof(*context));
	context->audio_buffer = malloc(sizeof(*context->audio_buffer) * samples_frame);
	context->back_buffer = malloc(sizeof(*context->audio_buffer) * samples_frame);
	context->clock_inc = clock_div;
	context->sample_rate = sample_rate;
	context->samples_frame = samples_frame;
	psg_adjust_master_clock(context, master_clock);
	for (int i = 0; i < 4; i++) {
		context->volume[i] = 0xF;
	}
}

#define BUFFER_INC_RES 1000000000UL

void psg_adjust_master_clock(psg_context * context, uint32_t master_clock)
{
	uint64_t old_inc = context->buffer_inc;
	context->buffer_inc = ((BUFFER_INC_RES * (uint64_t)context->sample_rate) / (uint64_t)master_clock) * (uint64_t)context->clock_inc;
}

void psg_write(psg_context * context, uint8_t value)
{
	if (value & 0x80) {
		context->latch = value & 0x70;
		uint8_t channel = value >> 5 & 0x3;
		if (value & 0x10) {
			context->volume[channel] = value & 0xF;
		} else {
			if (channel == 3) {
				switch(value & 0x3)
				{
				case 0:
				case 1:
				case 2:
					context->counter_load[3] = 0x10 << (value & 0x3);
					context->noise_use_tone = 0;
					break;
				default:
					context->counter_load[3] = context->counter_load[2];
					context->noise_use_tone = 1;
				}
				context->noise_type = value & 0x4;
				context->lsfr = 0x8000;
			} else {
				context->counter_load[channel] = (context->counter_load[channel] & 0x3F0) | (value & 0xF);
				if (channel == 2 && context->noise_use_tone) {
					context->counter_load[3] = context->counter_load[2];
				}
			}
		}
	} else {
		if (!(context->latch & 0x10)) {
			uint8_t channel = context->latch >> 5 & 0x3;
			if (channel != 3) {
				context->counter_load[channel] = (value << 4 & 0x3F0) | (context->counter_load[channel] & 0xF);
				if (channel == 2 && context->noise_use_tone) {
					context->counter_load[3] = context->counter_load[2];
				}
			}
		}
	}
}

#define PSG_VOL_DIV 14

//table shamelessly swiped from PSG doc from smspower.org
int16_t volume_table[16] = {
	32767/PSG_VOL_DIV, 26028/PSG_VOL_DIV, 20675/PSG_VOL_DIV, 16422/PSG_VOL_DIV, 13045/PSG_VOL_DIV, 10362/PSG_VOL_DIV,
	8231/PSG_VOL_DIV, 6568/PSG_VOL_DIV, 5193/PSG_VOL_DIV, 4125/PSG_VOL_DIV, 3277/PSG_VOL_DIV, 2603/PSG_VOL_DIV,
	2067/PSG_VOL_DIV, 1642/PSG_VOL_DIV, 1304/PSG_VOL_DIV, 0
};

void psg_run(psg_context * context, uint32_t cycles)
{
	while (context->cycles < cycles) {
		for (int i = 0; i < 4; i++) {
			if (context->counters[i]) {
				context->counters[i] -= 1;
			}
			if (!context->counters[i]) {
				context->counters[i] = context->counter_load[i];
				context->output_state[i] = !context->output_state[i];
				if (i == 3 && context->output_state[i]) {
					context->noise_out = context->lsfr & 1;
					context->lsfr = (context->lsfr >> 1) | (context->lsfr << 15);
					if (context->noise_type) {
						//white noise
						if (context->lsfr & 0x40) {
							context->lsfr ^= 0x8000;
						}
					}
				}
			}
		}
		context->buffer_fraction += context->buffer_inc;
		if (context->buffer_fraction >= BUFFER_INC_RES) {
			context->buffer_fraction -= BUFFER_INC_RES;
			int16_t acc = 0;
			for (int i = 0; i < 3; i++) {
				if (context->output_state[i]) {
					acc += volume_table[context->volume[i]];
				}
			}
			if (context->noise_out) {
				acc += volume_table[context->volume[3]];
			}
			context->audio_buffer[context->buffer_pos++] = acc;
			if (context->buffer_pos == context->samples_frame) {
				if (!headless) {
					render_wait_psg(context);
				}
			}
		}
		context->cycles += context->clock_inc;
	}
}