Mercurial > repos > blastem
view blastem.c @ 1432:5e7e6d9b79ff
Move vscroll latch further forward in H40 mode. Fixes a minor graphical glitch in Skitchin. Needs a proper test ROM to verify exact latch position
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 13 Aug 2017 22:59:01 -0700 |
parents | 2540c05520f2 |
children | e2bd03ed3190 |
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/* Copyright 2013-2016 Michael Pavone This file is part of BlastEm. BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> #include "system.h" #include "68kinst.h" #include "m68k_core.h" #include "z80_to_x86.h" #include "mem.h" #include "vdp.h" #include "render.h" #include "genesis.h" #include "gdb_remote.h" #include "gst.h" #include "util.h" #include "romdb.h" #include "terminal.h" #include "arena.h" #include "config.h" #include "menu.h" #define BLASTEM_VERSION "0.5.1-pre" #ifdef __ANDROID__ #define FULLSCREEN_DEFAULT 1 #else #define FULLSCREEN_DEFAULT 0 #endif int headless = 0; int exit_after = 0; int z80_enabled = 1; int frame_limit = 0; uint8_t use_native_states = 1; tern_node * config; #ifndef MIN #define MIN(a,b) ((a) < (b) ? (a) : (b)) #endif #define SMD_HEADER_SIZE 512 #define SMD_MAGIC1 0x03 #define SMD_MAGIC2 0xAA #define SMD_MAGIC3 0xBB #define SMD_BLOCK_SIZE 0x4000 int load_smd_rom(long filesize, FILE * f, void **buffer) { uint8_t block[SMD_BLOCK_SIZE]; filesize -= SMD_HEADER_SIZE; fseek(f, SMD_HEADER_SIZE, SEEK_SET); uint16_t *dst = *buffer = malloc(nearest_pow2(filesize)); int rom_size = filesize; while (filesize > 0) { fread(block, 1, SMD_BLOCK_SIZE, f); for (uint8_t *low = block, *high = (block+SMD_BLOCK_SIZE/2), *end = block+SMD_BLOCK_SIZE; high < end; high++, low++) { *(dst++) = *low << 8 | *high; } filesize -= SMD_BLOCK_SIZE; } return rom_size; } uint32_t load_rom(char * filename, void **dst, system_type *stype) { uint8_t header[10]; FILE * f = fopen(filename, "rb"); if (!f) { return 0; } if (sizeof(header) != fread(header, 1, sizeof(header), f)) { fatal_error("Error reading from %s\n", filename); } fseek(f, 0, SEEK_END); long filesize = ftell(f); fseek(f, 0, SEEK_SET); if (header[1] == SMD_MAGIC1 && header[8] == SMD_MAGIC2 && header[9] == SMD_MAGIC3) { int i; for (i = 3; i < 8; i++) { if (header[i] != 0) { break; } } if (i == 8) { if (header[2]) { fatal_error("%s is a split SMD ROM which is not currently supported", filename); } if (stype) { *stype = SYSTEM_GENESIS; } return load_smd_rom(filesize, f, dst); } } *dst = malloc(nearest_pow2(filesize)); if (filesize != fread(*dst, 1, filesize, f)) { fatal_error("Error reading from %s\n", filename); } fclose(f); return filesize; } int break_on_sync = 0; char *save_state_path; char * save_filename; system_header *current_system; system_header *menu_system; system_header *game_system; void persist_save() { if (!game_system) { return; } game_system->persist_save(game_system); } char *title; void update_title(char *rom_name) { if (title) { free(title); title = NULL; } title = alloc_concat(rom_name, " - BlastEm"); render_update_caption(title); } static char *get_save_dir(system_media *media) { char *savedir_template = tern_find_path(config, "ui\0save_path\0", TVAL_PTR).ptrval; if (!savedir_template) { savedir_template = "$USERDATA/blastem/$ROMNAME"; } tern_node *vars = tern_insert_ptr(NULL, "ROMNAME", media->name); vars = tern_insert_ptr(vars, "HOME", get_home_dir()); vars = tern_insert_ptr(vars, "EXEDIR", get_exe_dir()); vars = tern_insert_ptr(vars, "USERDATA", (char *)get_userdata_dir()); char *save_dir = replace_vars(savedir_template, vars, 1); tern_free(vars); if (!ensure_dir_exists(save_dir)) { warning("Failed to create save directory %s\n", save_dir); } return save_dir; } void setup_saves(system_media *media, rom_info *info, system_header *context) { static uint8_t persist_save_registered; char *save_dir = get_save_dir(info->is_save_lock_on ? media->chain : media); char const *parts[] = {save_dir, PATH_SEP, info->save_type == SAVE_I2C ? "save.eeprom" : info->save_type == SAVE_NOR ? "save.nor" : "save.sram"}; free(save_filename); save_filename = alloc_concat_m(3, parts); if (info->is_save_lock_on) { //initial save dir was calculated based on lock-on cartridge because that's where the save device is //save directory used for save states should still be located in the normal place free(save_dir); save_dir = get_save_dir(media); } if (use_native_states || context->type != SYSTEM_GENESIS) { parts[2] = "quicksave.state"; } else { parts[2] = "quicksave.gst"; } free(save_state_path); save_state_path = alloc_concat_m(3, parts); context->save_dir = save_dir; if (info->save_type != SAVE_NONE) { context->load_save(context); if (!persist_save_registered) { atexit(persist_save); persist_save_registered = 1; } } } static void on_drag_drop(const char *filename) { if (current_system->next_rom) { free(current_system->next_rom); } current_system->next_rom = strdup(filename); current_system->request_exit(current_system); if (menu_system && menu_system->type == SYSTEM_GENESIS) { genesis_context *gen = (genesis_context *)menu_system; if (gen->extra) { menu_context *menu = gen->extra; menu->external_game_load = 1; } else { puts("No extra"); } } else { puts("no menu"); } } int main(int argc, char ** argv) { set_exe_str(argv[0]); config = load_config(); int width = -1; int height = -1; int debug = 0; uint32_t opts = 0; int loaded = 0; system_type stype = SYSTEM_UNKNOWN, force_stype = SYSTEM_UNKNOWN; uint8_t force_region = 0; char * romfname = NULL; char * statefile = NULL; system_media cart = {.chain = NULL}, lock_on; debugger_type dtype = DEBUGGER_NATIVE; uint8_t start_in_debugger = 0; uint8_t fullscreen = FULLSCREEN_DEFAULT, use_gl = 1; uint8_t debug_target = 0; for (int i = 1; i < argc; i++) { if (argv[i][0] == '-') { switch(argv[i][1]) { case 'b': i++; if (i >= argc) { fatal_error("-b must be followed by a frame count\n"); } headless = 1; exit_after = atoi(argv[i]); break; case 'd': start_in_debugger = 1; //allow debugging the menu if (argv[i][2] == 'm') { debug_target = 1; } break; case 'D': gdb_remote_init(); dtype = DEBUGGER_GDB; start_in_debugger = 1; break; case 'f': fullscreen = !fullscreen; break; case 'g': use_gl = 0; break; case 'l': opts |= OPT_ADDRESS_LOG; break; case 'v': info_message("blastem %s\n", BLASTEM_VERSION); return 0; break; case 'n': z80_enabled = 0; break; case 'r': i++; if (i >= argc) { fatal_error("-r must be followed by region (J, U or E)\n"); } force_region = translate_region_char(toupper(argv[i][0])); if (!force_region) { fatal_error("'%c' is not a valid region character for the -r option\n", argv[i][0]); } break; case 'm': i++; if (i >= argc) { fatal_error("-r must be followed by a machine type (sms, gen or jag)\n"); } if (!strcmp("sms", argv[i])) { stype = force_stype = SYSTEM_SMS; } else if (!strcmp("gen", argv[i])) { stype = force_stype = SYSTEM_GENESIS; } else if (!strcmp("jag", argv[i])) { stype = force_stype = SYSTEM_JAGUAR; } else { fatal_error("Unrecognized machine type %s\n", argv[i]); } break; case 's': i++; if (i >= argc) { fatal_error("-s must be followed by a savestate filename\n"); } statefile = argv[i]; break; case 't': force_no_terminal(); break; case 'y': opts |= YM_OPT_WAVE_LOG; break; case 'o': { i++; if (i >= argc) { fatal_error("-o must be followed by a lock on cartridge filename\n"); } lock_on.size = load_rom(argv[i], &lock_on.buffer, NULL); if (!lock_on.size) { fatal_error("Failed to load lock on cartridge %s\n", argv[i]); } lock_on.name = basename_no_extension(argv[i]); lock_on.extension = path_extension(argv[i]); cart.chain = &lock_on; break; } case 'h': info_message( "Usage: blastem [OPTIONS] ROMFILE [WIDTH] [HEIGHT]\n" "Options:\n" " -h Print this help text\n" " -r (J|U|E) Force region to Japan, US or Europe respectively\n" " -m MACHINE Force emulated machine type to MACHINE. Valid values are:\n" " sms - Sega Master System/Mark III\n" " gen - Sega Genesis/Megadrive\n" " jag - Atari Jaguar\n" " -f Toggles fullscreen mode\n" " -g Disable OpenGL rendering\n" " -s FILE Load a GST format savestate from FILE\n" " -o FILE Load FILE as a lock-on cartridge\n" " -d Enter debugger on startup\n" " -n Disable Z80\n" " -v Display version number and exit\n" " -l Log 68K code addresses (useful for assemblers)\n" " -y Log individual YM-2612 channels to WAVE files\n" ); return 0; default: fatal_error("Unrecognized switch %s\n", argv[i]); } } else if (!loaded) { if (!(cart.size = load_rom(argv[i], &cart.buffer, stype == SYSTEM_UNKNOWN ? &stype : NULL))) { fatal_error("Failed to open %s for reading\n", argv[i]); } cart.name = basename_no_extension(argv[i]); cart.extension = path_extension(argv[i]); romfname = argv[i]; loaded = 1; } else if (width < 0) { width = atoi(argv[i]); } else if (height < 0) { height = atoi(argv[i]); } } uint8_t menu = !loaded; if (!loaded) { //load menu romfname = tern_find_path(config, "ui\0rom\0", TVAL_PTR).ptrval; if (!romfname) { romfname = "menu.bin"; } if (is_absolute_path(romfname)) { if (!(cart.size = load_rom(romfname, &cart.buffer, &stype))) { fatal_error("Failed to open UI ROM %s for reading", romfname); } } else { cart.buffer = (uint16_t *)read_bundled_file(romfname, &cart.size); if (!cart.buffer) { fatal_error("Failed to open UI ROM %s for reading", romfname); } uint32_t rom_size = nearest_pow2(cart.size); if (rom_size > cart.size) { cart.buffer = realloc(cart.buffer, rom_size); cart.size = rom_size; } } //force system detection, value on command line is only for games not the menu stype = detect_system_type(&cart); cart.name = basename_no_extension(romfname); cart.extension = path_extension(romfname); loaded = 1; } int def_width = 0, def_height = 0; char *config_width = tern_find_path(config, "video\0width\0", TVAL_PTR).ptrval; if (config_width) { def_width = atoi(config_width); } if (!def_width) { def_width = 640; } char *config_height = tern_find_path(config, "video\0height\0", TVAL_PTR).ptrval; if (config_height) { def_height = atoi(config_height); } if (!def_height) { def_height = -1; } width = width < 1 ? def_width : width; height = height < 1 ? def_height : height; char *config_fullscreen = tern_find_path(config, "video\0fullscreen\0", TVAL_PTR).ptrval; if (config_fullscreen && !strcmp("on", config_fullscreen)) { fullscreen = !fullscreen; } if (!headless) { render_init(width, height, "BlastEm", fullscreen); render_set_drag_drop_handler(on_drag_drop); } if (stype == SYSTEM_UNKNOWN) { stype = detect_system_type(&cart); } if (stype == SYSTEM_UNKNOWN) { fatal_error("Failed to detect system type for %s\n", romfname); } rom_info info; current_system = alloc_config_system(stype, &cart, menu ? 0 : opts, force_region, &info); if (!current_system) { fatal_error("Failed to configure emulated machine for %s\n", romfname); } char *state_format = tern_find_path(config, "ui\0state_format\0", TVAL_PTR).ptrval; if (state_format && !strcmp(state_format, "gst")) { use_native_states = 0; } else if (state_format && strcmp(state_format, "native")) { warning("%s is not a valid value for the ui.state_format setting. Valid values are gst and native\n", state_format); } setup_saves(&cart, &info, current_system); update_title(info.name); if (menu) { menu_system = current_system; } else { game_system = current_system; } current_system->debugger_type = dtype; current_system->enter_debugger = start_in_debugger && menu == debug_target; current_system->start_context(current_system, menu ? NULL : statefile); for(;;) { if (current_system->should_exit) { break; } if (current_system->next_rom) { char *next_rom = current_system->next_rom; current_system->next_rom = NULL; if (game_system) { game_system->persist_save(game_system); //swap to game context arena and mark all allocated pages in it free if (menu) { current_system->arena = set_current_arena(game_system->arena); } mark_all_free(); game_system->free_context(game_system); } else { //start a new arena and save old one in suspended genesis context current_system->arena = start_new_arena(); } if (!(cart.size = load_rom(next_rom, &cart.buffer, &stype))) { fatal_error("Failed to open %s for reading\n", next_rom); } cart.name = basename_no_extension(next_rom); cart.extension = path_extension(next_rom); stype = force_stype; if (stype == SYSTEM_UNKNOWN) { stype = detect_system_type(&cart); } if (stype == SYSTEM_UNKNOWN) { fatal_error("Failed to detect system type for %s\n", next_rom); } //allocate new system context game_system = alloc_config_system(stype, &cart, opts,force_region, &info); if (!game_system) { fatal_error("Failed to configure emulated machine for %s\n", next_rom); } menu_system->next_context = game_system; game_system->next_context = menu_system; setup_saves(&cart, &info, game_system); update_title(info.name); free(next_rom); menu = 0; current_system = game_system; current_system->debugger_type = dtype; current_system->enter_debugger = start_in_debugger && menu == debug_target; current_system->start_context(current_system, statefile); } else if (menu && game_system) { current_system->arena = set_current_arena(game_system->arena); current_system = game_system; menu = 0; current_system->resume_context(current_system); } else if (!menu && menu_system) { current_system->arena = set_current_arena(menu_system->arena); current_system = menu_system; menu = 1; current_system->resume_context(current_system); } else { break; } } return 0; }