Mercurial > repos > blastem
view android/jni/Application.mk @ 1797:5ff8f0d28188
Make sure there are no races between main thread and audio thread around mix_buf. Fix lack of proper termination in shader loading code
author | Mike Pavone <pavone@retrodev.com> |
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date | Sun, 24 Mar 2019 13:31:22 -0700 |
parents | 09f5a349e881 |
children | 78abbabfd58d |
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# Uncomment this if you're using STL in your project # See CPLUSPLUS-SUPPORT.html in the NDK documentation for more information # APP_STL := stlport_static APP_ABI := x86