Mercurial > repos > blastem
view terminal_win.c @ 1797:5ff8f0d28188
Make sure there are no races between main thread and audio thread around mix_buf. Fix lack of proper termination in shader loading code
author | Mike Pavone <pavone@retrodev.com> |
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date | Sun, 24 Mar 2019 13:31:22 -0700 |
parents | 0433fdd9ba66 |
children |
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#include <windows.h> #include <stdio.h> static char init_done; void force_no_terminal() { init_done = 1; } void init_terminal() { if (!init_done) { AllocConsole(); freopen("CONIN$", "r", stdin); freopen("CONOUT$", "w", stdout); freopen("CONOUT$", "w", stderr); init_done = 1; } }