view shaders/default.v.glsl @ 561:666adeba5a61

Save and restore guest address in the write function for a code memory chunk in the "slow" path for inconvenient host addresses. This fixes an intermittent crash on OSX in the code that checks whether the memory written may contain code
author Mike Pavone <pavone@retrodev.com>
date Mon, 23 Jun 2014 11:46:56 -0400
parents b7b7a1cab44a
children b1147418254a
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#version 110

attribute vec2 pos;
varying vec2 texcoord;
uniform float width;

void main()
{
	gl_Position = vec4(pos, 0.0, 1.0);
	texcoord = sign(pos) * vec2(width/1024.0, 240.0/-512.0) + vec2(width/1024.0, 240.0/512.0);
}