view terminal.h @ 1187:6a4503fad67e

Initial support for using SDL2 game controller mapping functionality
author Michael Pavone <pavone@retrodev.com>
date Sun, 22 Jan 2017 16:23:59 -0800
parents 0433fdd9ba66
children
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#ifndef TERMINAL_H_
#define TERMINAL_H_

void init_terminal();
void force_no_terminal();

#define INPUT_PATH "/tmp/blastem_input"
#define OUTPUT_PATH "/tmp/blastem_output"

#endif //TERMINAL_H_