view multi_game.h @ 1430:747c779fc137

Avoid generating an instruction that would require a REX prefix when a7 is used as a byte-wide source operand in 32-bit builds. Fixes a fatal error in Dragon's Fury when entering the option menu in a 32-bit build
author Michael Pavone <pavone@retrodev.com>
date Fri, 11 Aug 2017 18:43:48 -0700
parents 11ac0b511cff
children 14a2834d010c
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#ifndef MULTI_GAME_H_
#define MULTI_GAME_H_

void *write_multi_game_b(uint32_t address, void *context, uint8_t value);
void *write_multi_game_w(uint32_t address, void *context, uint16_t value);

#endif //MULTI_GAME_H_