view multi_game.h @ 1440:7d4483944d4d

Allow actually saving a save state in more Z80 states. Save busreq/reset state in bus arbiter section for "native" save states
author Michael Pavone <pavone@retrodev.com>
date Thu, 24 Aug 2017 19:28:56 -0700
parents 11ac0b511cff
children 14a2834d010c
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#ifndef MULTI_GAME_H_
#define MULTI_GAME_H_

void *write_multi_game_b(uint32_t address, void *context, uint8_t value);
void *write_multi_game_w(uint32_t address, void *context, uint16_t value);

#endif //MULTI_GAME_H_