Mercurial > repos > blastem
view multi_game.h @ 1439:7da675d0c512
Small fix submitted by Anaƫl Seghezzi to his subtle crt shader
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 24 Aug 2017 00:02:16 -0700 |
parents | 11ac0b511cff |
children | 14a2834d010c |
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#ifndef MULTI_GAME_H_ #define MULTI_GAME_H_ void *write_multi_game_b(uint32_t address, void *context, uint8_t value); void *write_multi_game_w(uint32_t address, void *context, uint16_t value); #endif //MULTI_GAME_H_