view debug.h @ 1971:80920c21bb52

Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
author Michael Pavone <pavone@retrodev.com>
date Fri, 08 May 2020 11:40:30 -0700
parents 5d028088e320
children 374a5ae694e8 f80c6111e1ae
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#ifndef DEBUG_H_
#define DEBUG_H_

#include <stdint.h>
#include "m68k_core.h"
#ifdef NEW_CORE
#include "z80.h"
#else
#include "z80_to_x86.h"
#endif

typedef struct disp_def {
	struct disp_def * next;
	char *            param;
	uint32_t          index;
	char              format_char;
} disp_def;

typedef struct bp_def {
	struct bp_def *next;
	char          *commands;
	uint32_t      address;
	uint32_t      index;
} bp_def;

bp_def ** find_breakpoint(bp_def ** cur, uint32_t address);
bp_def ** find_breakpoint_idx(bp_def ** cur, uint32_t index);
void add_display(disp_def ** head, uint32_t *index, char format_char, char * param);
void remove_display(disp_def ** head, uint32_t index);
void debugger(m68k_context * context, uint32_t address);
z80_context * zdebugger(z80_context * context, uint16_t address);
void print_m68k_help();
void print_z80_help();

#endif //DEBUG_H_