view genesis.h @ 1971:80920c21bb52

Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
author Michael Pavone <pavone@retrodev.com>
date Fri, 08 May 2020 11:40:30 -0700
parents c3c62dbf1ceb
children a7b753e260a2 8b2ef428d1aa
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/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#ifndef GENESIS_H_
#define GENESIS_H_

#include <stdint.h>
#include "system.h"
#include "m68k_core.h"
#ifdef NEW_CORE
#include "z80.h"
#else
#include "z80_to_x86.h"
#endif
#include "ym2612.h"
#include "vdp.h"
#include "psg.h"
#include "io.h"
#include "romdb.h"
#include "arena.h"
#include "i2c.h"

typedef struct genesis_context genesis_context;

struct genesis_context {
	system_header   header;
	m68k_context    *m68k;
	z80_context     *z80;
	vdp_context     *vdp;
	ym2612_context  *ym;
	psg_context     *psg;
	uint16_t        *cart;
	uint16_t        *lock_on;
	uint16_t        *work_ram;
	uint8_t         *zram;
	void            *extra;
	uint8_t         *save_storage;
	void            *mapper_temp;
	eeprom_map      *eeprom_map;
	uint8_t         *serialize_tmp;
	size_t          serialize_size;
	uint32_t        num_eeprom;
	uint32_t        save_size;
	uint32_t        save_ram_mask;
	uint32_t        master_clock; //Current master clock value
	uint32_t        normal_clock; //Normal master clock (used to restore master clock after turbo mode)
	uint32_t        frame_end;
	uint32_t        max_cycles;
	uint32_t        int_latency_prev1;
	uint32_t        int_latency_prev2;
	uint32_t        reset_cycle;
	uint32_t        last_frame;
	uint32_t        last_flush_cycle;
	uint32_t        soft_flush_cycles;
	uint8_t         bank_regs[8];
	uint16_t        z80_bank_reg;
	uint16_t        tmss_lock[2];
	uint16_t        mapper_start_index;
	uint8_t         mapper_type;
	uint8_t         save_type;
	sega_io         io;
	uint8_t         version_reg;
	uint8_t         bus_busy;
	uint8_t         reset_requested;
	uint8_t         tmss;
	eeprom_state    eeprom;
	nor_state       nor;
};

#define RAM_WORDS 32 * 1024
#define Z80_RAM_BYTES 8 * 1024

m68k_context * sync_components(m68k_context *context, uint32_t address);
genesis_context *alloc_config_genesis(void *rom, uint32_t rom_size, void *lock_on, uint32_t lock_on_size, uint32_t system_opts, uint8_t force_region);
void genesis_serialize(genesis_context *gen, serialize_buffer *buf, uint32_t m68k_pc, uint8_t all);
void genesis_deserialize(deserialize_buffer *buf, genesis_context *gen);

#endif //GENESIS_H_