view nuklear_ui/blastem_nuklear.h @ 1971:80920c21bb52

Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
author Michael Pavone <pavone@retrodev.com>
date Fri, 08 May 2020 11:40:30 -0700
parents 7121daaa48c2
children
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#ifndef BLASTEM_NUKLEAR_H_
#define BLASTEM_NUKLEAR_H_

#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_STANDARD_IO
#define NK_INCLUDE_STANDARD_VARARGS
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_FONT_BAKING
#include "nuklear.h"
#include "nuklear_sdl_gles2.h"

void blastem_nuklear_init(uint8_t file_loaded);
void show_pause_menu(void);
void show_play_view(void);
uint8_t is_nuklear_active(void);
uint8_t is_nuklear_available(void);
void ui_idle_loop(void);

#endif //BLASTEM_NUKLEAR_H_