view nuklear_ui/sfnt.h @ 1971:80920c21bb52

Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
author Michael Pavone <pavone@retrodev.com>
date Fri, 08 May 2020 11:40:30 -0700
parents 4f6e8acd7b6a
children 369a52e302e2
line wrap: on
line source

#ifndef SFNT_H_
#define SFNT_H_

#include <stdint.h>
enum {
	CONTAINER_TTF,
	CONTAINER_TTC,
	CONTAINER_DFONT
};

enum {
	SFNT_COPYRIGHT,
	SFNT_FAMILY,
	SFNT_SUBFAMILY,
	SFNT_SUBFAMILY_UNIQUE,
	SFNT_FULL_NAME,
	SFNT_VERSION,
	SFNT_POSTSCRIPT,
	//TODO: add the rest of the name IDs
};

typedef struct sfnt_container sfnt_container;
typedef struct {
	uint8_t        *data;
	sfnt_container *container;
	uint32_t       offset;
	uint16_t       num_entries;
} sfnt_table;

struct sfnt_container {
	uint8_t    *blob;
	sfnt_table *tables;
	uint32_t   size;
	uint8_t    num_fonts;
	uint8_t    container_type;
};

sfnt_container *load_sfnt(uint8_t *buffer, uint32_t size);
char *sfnt_name(sfnt_table *sfnt, uint16_t name_type);
uint8_t *sfnt_flatten(sfnt_table *sfnt, uint32_t *size_out);
sfnt_table *sfnt_subfamily_by_names(sfnt_container *sfnt, const char **names);
void sfnt_free(sfnt_container *sfnt);

#endif // SFNT_H_