Mercurial > repos > blastem
view nuklear_ui/sfnt.h @ 1971:80920c21bb52
Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 08 May 2020 11:40:30 -0700 |
parents | 4f6e8acd7b6a |
children | 369a52e302e2 |
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#ifndef SFNT_H_ #define SFNT_H_ #include <stdint.h> enum { CONTAINER_TTF, CONTAINER_TTC, CONTAINER_DFONT }; enum { SFNT_COPYRIGHT, SFNT_FAMILY, SFNT_SUBFAMILY, SFNT_SUBFAMILY_UNIQUE, SFNT_FULL_NAME, SFNT_VERSION, SFNT_POSTSCRIPT, //TODO: add the rest of the name IDs }; typedef struct sfnt_container sfnt_container; typedef struct { uint8_t *data; sfnt_container *container; uint32_t offset; uint16_t num_entries; } sfnt_table; struct sfnt_container { uint8_t *blob; sfnt_table *tables; uint32_t size; uint8_t num_fonts; uint8_t container_type; }; sfnt_container *load_sfnt(uint8_t *buffer, uint32_t size); char *sfnt_name(sfnt_table *sfnt, uint16_t name_type); uint8_t *sfnt_flatten(sfnt_table *sfnt, uint32_t *size_out); sfnt_table *sfnt_subfamily_by_names(sfnt_container *sfnt, const char **names); void sfnt_free(sfnt_container *sfnt); #endif // SFNT_H_