Mercurial > repos > blastem
view bindings.h @ 1645:84ef1eb2c96a
Added code for actually saving new controller bindings to an appropriate key in the config file
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 30 Nov 2018 00:35:05 -0800 |
parents | 18a946ec74c8 |
children | 12d0c7c4ad80 |
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#ifndef BINDINGS_H_ #define BINDINGS_H_ #include <stdint.h> typedef enum { MOUSE_NONE, //mouse is ignored MOUSE_ABSOLUTE, //really only useful for menu ROM MOUSE_RELATIVE, //for full screen MOUSE_CAPTURE //for windowed mode } mouse_modes; void set_bindings(void); void bindings_set_mouse_mode(uint8_t mode); tern_node *get_binding_node_for_pad(int padnum); void handle_keydown(int keycode, uint8_t scancode); void handle_keyup(int keycode, uint8_t scancode); void handle_joydown(int joystick, int button); void handle_joyup(int joystick, int button); void handle_joy_dpad(int joystick, int dpad, uint8_t state); void handle_joy_axis(int joystick, int axis, int16_t value); void handle_joy_added(int joystick); void handle_mouse_moved(int mouse, uint16_t x, uint16_t y, int16_t deltax, int16_t deltay); void handle_mousedown(int mouse, int button); void handle_mouseup(int mouse, int button); void bindings_release_capture(void); void bindings_reacquire_capture(void); #endif //BINDINGS_H_