Mercurial > repos > blastem
view android/jni/Application.mk @ 1866:84f16a804ce5
Rework sprite rendering phase 3 to better match behavior documented by Kabuto/Titan and fix edge case in sprite overflow flag that was breaking the RPS minigame in Alex Kidd
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 20 Jun 2019 22:31:31 -0700 |
parents | 78abbabfd58d |
children | 13abdc98379e |
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# Uncomment this if you're using STL in your project # See CPLUSPLUS-SUPPORT.html in the NDK documentation for more information # APP_STL := stlport_static APP_ABI := x86 APP_PLATFORM := android-16 APP_OPTIM := release