view gen.c @ 1866:84f16a804ce5

Rework sprite rendering phase 3 to better match behavior documented by Kabuto/Titan and fix edge case in sprite overflow flag that was breaking the RPS minigame in Alex Kidd
author Michael Pavone <pavone@retrodev.com>
date Thu, 20 Jun 2019 22:31:31 -0700
parents a7774fc2de4b
children
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line source

#include <stdio.h>
#include <stdlib.h>
#include "gen.h"
#include "mem.h"
#include "util.h"

void init_code_info(code_info *code)
{
	size_t size = CODE_ALLOC_SIZE;
	code->cur = alloc_code(&size);
	if (!code->cur) {
		fatal_error("Failed to allocate memory for generated code\n");
	}
	code->last = code->cur + size/sizeof(code_word) - RESERVE_WORDS;
	code->stack_off = 0;
}