view hash.h @ 1866:84f16a804ce5

Rework sprite rendering phase 3 to better match behavior documented by Kabuto/Titan and fix edge case in sprite overflow flag that was breaking the RPS minigame in Alex Kidd
author Michael Pavone <pavone@retrodev.com>
date Thu, 20 Jun 2019 22:31:31 -0700
parents 5ceb316c479a
children
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#ifndef HASH_H_
#define HASH_H_

#include <stdint.h>

//NOTE: This is only intended for use in file identification
//Please do not use this in a cryptographic setting as no attempts have been
//made at avoiding side channel attacks

void sha1(uint8_t *data, uint64_t size, uint8_t *out);

#endif //HASH_H_