Mercurial > repos > blastem
view i2c.h @ 1866:84f16a804ce5
Rework sprite rendering phase 3 to better match behavior documented by Kabuto/Titan and fix edge case in sprite overflow flag that was breaking the RPS minigame in Alex Kidd
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 20 Jun 2019 22:31:31 -0700 |
parents | d94855080529 |
children |
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#ifndef I2C_H_ #define I2C_H_ typedef struct { char *buffer; uint32_t size; uint16_t address; uint8_t host_sda; uint8_t slave_sda; uint8_t scl; uint8_t state; uint8_t counter; uint8_t latch; } eeprom_state; void eeprom_init(eeprom_state *state, uint8_t *buffer, uint32_t size); void * write_eeprom_i2c_w(uint32_t address, void * context, uint16_t value); void * write_eeprom_i2c_b(uint32_t address, void * context, uint8_t value); uint16_t read_eeprom_i2c_w(uint32_t address, void * context); uint8_t read_eeprom_i2c_b(uint32_t address, void * context); #endif //I2C_H_