Mercurial > repos > blastem
view saves.h @ 1866:84f16a804ce5
Rework sprite rendering phase 3 to better match behavior documented by Kabuto/Titan and fix edge case in sprite overflow flag that was breaking the RPS minigame in Alex Kidd
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 20 Jun 2019 22:31:31 -0700 |
parents | 319d90025d50 |
children | c3c62dbf1ceb |
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#ifndef SAVES_H_ #define SAVES_H_ #include <time.h> #include <stdint.h> #include "system.h" #define QUICK_SAVE_SLOT 10 #define SERIALIZE_SLOT 11 typedef struct { char *desc; time_t modification_time; } save_slot_info; char *get_slot_name(system_header *system, uint32_t slot_index, char *ext); save_slot_info *get_slot_info(system_header *system, uint32_t *num_out); void free_slot_info(save_slot_info *slots); #endif //SAVES_H_