view terminal.h @ 1866:84f16a804ce5

Rework sprite rendering phase 3 to better match behavior documented by Kabuto/Titan and fix edge case in sprite overflow flag that was breaking the RPS minigame in Alex Kidd
author Michael Pavone <pavone@retrodev.com>
date Thu, 20 Jun 2019 22:31:31 -0700
parents 0433fdd9ba66
children
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#ifndef TERMINAL_H_
#define TERMINAL_H_

void init_terminal();
void force_no_terminal();

#define INPUT_PATH "/tmp/blastem_input"
#define OUTPUT_PATH "/tmp/blastem_output"

#endif //TERMINAL_H_