view mem.h @ 1441:8a3d3bb2cd08

Clear display in SDL2 renderer before doing the texture copy. This gets rid of the artifacts noted in ticket:29
author Michael Pavone <pavone@retrodev.com>
date Thu, 24 Aug 2017 19:40:53 -0700
parents 140af5509ce7
children
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/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm. 
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#ifndef MEM_H_
#define MEM_H_

#include <stddef.h>

#define PAGE_SIZE 4096

void * alloc_code(size_t *size);

#endif //MEM_H_