Mercurial > repos > blastem
view blastem.h @ 2069:8e51c0c3f2e3 segacd
Initial attempt at implementing the Sega CD graphics hardware
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 30 Jan 2022 19:55:33 -0800 |
parents | 30f2821ffd65 |
children | 6f8400ce7a0f |
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#ifndef BLASTEM_H_ #define BLASTEM_H_ #include "tern.h" #include "system.h" extern int headless; extern int exit_after; extern int z80_enabled; extern int frame_limit; extern tern_node * config; extern system_header *current_system; extern char *save_state_path; extern char *save_filename; extern uint8_t use_native_states; void reload_media(void); void lockon_media(char *lock_on_path); void init_system_with_media(const char *path, system_type force_stype); void apply_updated_config(void); const system_media *current_media(void); #endif //BLASTEM_H_