Mercurial > repos > blastem
view controller_info.h @ 2069:8e51c0c3f2e3 segacd
Initial attempt at implementing the Sega CD graphics hardware
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 30 Jan 2022 19:55:33 -0800 |
parents | 193b804c9845 |
children | dd9d43c67986 |
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#ifndef CONTROLLER_INFO_H_ #define CONTROLLER_INFO_H_ #include <stdint.h> enum { TYPE_UNKNOWN, TYPE_GENERIC_MAPPING, TYPE_XBOX, TYPE_PSX, TYPE_NINTENDO, TYPE_SEGA }; enum { SUBTYPE_UNKNOWN, SUBTYPE_XBOX, SUBTYPE_X360, SUBTYPE_XBONE, SUBTYPE_PS2, SUBTYPE_PS3, SUBTYPE_PS4, SUBTYPE_WIIU, SUBTYPE_SWITCH, SUBTYPE_GENESIS, SUBTYPE_SATURN, SUBTYPE_NUM }; enum { VARIANT_NORMAL, VARIANT_6B_BUMPERS, //C and Z positions are RB and LB respectively VARIANT_6B_RIGHT, //C and Z positions are RT and RB respectively VARIANT_3BUTTON, //3-button Gen/MD controller VARIANT_8BUTTON, //Modern 8-button Gen/MD style controller (retro-bit, 8bitdo M30, etc.) VARIANT_NUM }; typedef struct { char const *name; uint8_t type; uint8_t subtype; uint8_t variant; } controller_info; controller_info get_controller_info(int index); const char *get_button_label(controller_info *info, int button); const char *get_axis_label(controller_info *info, int axis); void save_controller_info(int joystick, controller_info *info); void save_controller_mapping(int joystick, char *mapping_string); void delete_controller_info(void); void controller_add_mappings(void); char *make_controller_type_key(controller_info *info); char *make_human_readable_type_name(controller_info *info); #endif //CONTROLLER_INFO_H_