Mercurial > repos > blastem
view sega_mapper.h @ 2069:8e51c0c3f2e3 segacd
Initial attempt at implementing the Sega CD graphics hardware
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Sun, 30 Jan 2022 19:55:33 -0800 |
parents | 3748a2a8a4b7 |
children | b9cd3c64652d |
line wrap: on
line source
#ifndef SEGA_MAPPER_H_ #define SEGA_MAPPER_H_ #include "serialize.h" uint16_t read_sram_w(uint32_t address, m68k_context * context); uint8_t read_sram_b(uint32_t address, m68k_context * context); m68k_context * write_sram_area_w(uint32_t address, m68k_context * context, uint16_t value); m68k_context * write_sram_area_b(uint32_t address, m68k_context * context, uint8_t value); m68k_context * write_bank_reg_w(uint32_t address, m68k_context * context, uint16_t value); m68k_context * write_bank_reg_b(uint32_t address, m68k_context * context, uint8_t value); void* write_med_ram0_w(uint32_t address, void *vcontext, uint16_t value); void* write_med_ram1_w(uint32_t address, void *vcontext, uint16_t value); void* write_med_ram2_w(uint32_t address, void *vcontext, uint16_t value); void* write_med_ram3_w(uint32_t address, void *vcontext, uint16_t value); void* write_med_ram4_w(uint32_t address, void *vcontext, uint16_t value); void* write_med_ram5_w(uint32_t address, void *vcontext, uint16_t value); void* write_med_ram6_w(uint32_t address, void *vcontext, uint16_t value); void* write_med_ram7_w(uint32_t address, void *vcontext, uint16_t value); void* write_med_ram0_b(uint32_t address, void *vcontext, uint8_t value); void* write_med_ram1_b(uint32_t address, void *vcontext, uint8_t value); void* write_med_ram2_b(uint32_t address, void *vcontext, uint8_t value); void* write_med_ram3_b(uint32_t address, void *vcontext, uint8_t value); void* write_med_ram4_b(uint32_t address, void *vcontext, uint8_t value); void* write_med_ram5_b(uint32_t address, void *vcontext, uint8_t value); void* write_med_ram6_b(uint32_t address, void *vcontext, uint8_t value); void* write_med_ram7_b(uint32_t address, void *vcontext, uint8_t value); void sega_mapper_serialize(genesis_context *gen, serialize_buffer *buf); void sega_mapper_deserialize(deserialize_buffer *buf, genesis_context *gen); #endif //SEGA_MAPPER_H_