view cursor.spec @ 1170:9170fc4d9835

Don't adjust cycles every frame. Only when we start getting close to UINT_MAX. Don't adjust all the way down to zero when we do adjust. Shouldn't fix anything, but may make debugging current issues easier.
author Michael Pavone <pavone@retrodev.com>
date Sun, 15 Jan 2017 22:54:01 -0800
parents e60eb88d7b09
children
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cursor.png,16,0,raw,nopal,interlace,sprite