view realtec.h @ 1426:957325c990d5

Fix texture coordinate offsets in default shader so things look right with really high resolutions and weird multiples of native
author Michael Pavone <pavone@retrodev.com>
date Fri, 07 Jul 2017 21:44:49 -0700
parents 23c94f5266d1
children 14a2834d010c
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#ifndef REALTEC_H_
#define REALTEC_H_

uint8_t realtec_detect(uint8_t *rom, uint32_t rom_size);
rom_info realtec_configure_rom(uint8_t *rom, uint32_t rom_size, memmap_chunk const *base_map, uint32_t base_chunks);

#endif //REALTEC_H_