view terminal.h @ 1426:957325c990d5

Fix texture coordinate offsets in default shader so things look right with really high resolutions and weird multiples of native
author Michael Pavone <pavone@retrodev.com>
date Fri, 07 Jul 2017 21:44:49 -0700
parents 0433fdd9ba66
children
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#ifndef TERMINAL_H_
#define TERMINAL_H_

void init_terminal();
void force_no_terminal();

#define INPUT_PATH "/tmp/blastem_input"
#define OUTPUT_PATH "/tmp/blastem_output"

#endif //TERMINAL_H_