Mercurial > repos > blastem
view build_release @ 1637:95880d947257
Fix for VRAM byte write order broke VDP FIFO testing ROM results. This change cleans up VRAM writes and fixes the regression while preserving the correct VRAM byte write order
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 11 Nov 2018 22:39:29 -0800 |
parents | e1a6e8ee656f |
children | 05c34078e1ac |
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#!/bin/sh set -e if [ -z "$OS" ]; then OS=`uname -s` fi if [ $OS = "Linux" ]; then cd sdl ./configure make all cd .. rm -rf lib mkdir lib cp sdl/build/.libs/libSDL2-*.so.*.*.* lib sdl=`ls lib` link=`echo $sdl | sed -E 's/(so\.[0-9]*).*/\1/'` cd lib ln -s "$sdl" "$link" ln -s "$sdl" libSDL2.so cd .. cd glew make all cd .. fi echo "Path is: $PATH" make PORTABLE=1 clean all make menu.bin if [ $OS = "Windows" ]; then binaries="dis.exe zdis.exe stateview.exe vgmplay.exe blastem.exe SDL2.dll" verstr=`sed -E -n 's/^[^B]+BLASTEM_VERSION "([^"]+)"/blastem \1/p' blastem.c` txt=".txt" else binaries="dis zdis stateview vgmplay blastem termhelper" if [ $OS = "Darwin" ]; then binaries="$binaries Frameworks" else binaries="$binaries lib" fi verstr=`./blastem -v` txt="" fi binaries="$binaries menu.bin" ver=`echo $verstr | awk '/blastem/ { gsub(/\r/, "", $2); print $2 }'` if [ $OS = "Windows" ]; then suffix='-win32' elif [ $OS = "Darwin" ]; then suffix='-osx' else suffix=`file ./blastem | sed -E 's/^[^:]*: [^ ]* ([0-9]*)-bit .*/\1/'` fi dir="blastem${suffix}-${ver}" echo $dir rm -rf "$dir" mkdir "$dir" cp -r $binaries shaders default.cfg rom.db gamecontrollerdb.txt "$dir" for file in README COPYING CHANGELOG; do cp "$file" "$dir"/"$file$txt" done if [ $OS = "Darwin" ]; then cp SDL-LICENSE "$dir" else cp sdl/COPYING.txt "$dir"/SDL-LICENSE$txt fi cp glew/LICENSE.txt "$dir"/GLEW-LICENSE$txt if [ $OS = "Windows" ]; then rm -f "${dir}.zip" zip -r "${dir}.zip" "$dir" echo "${dir}.zip" else rm -f "${dir}.tar.gz" tar -cvzf "${dir}.tar.gz" "$dir" echo "${dir}.tar.gz" fi