view system.h @ 1637:95880d947257

Fix for VRAM byte write order broke VDP FIFO testing ROM results. This change cleans up VRAM writes and fixes the regression while preserving the correct VRAM byte write order
author Michael Pavone <pavone@retrodev.com>
date Sun, 11 Nov 2018 22:39:29 -0800
parents 360d5bab199f
children 6909c5d0bbb5
line wrap: on
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#ifndef SYSTEM_H_
#define SYSTEM_H_
#include <stdint.h>

typedef struct system_header system_header;
typedef struct system_media system_media;

typedef enum {
	SYSTEM_UNKNOWN,
	SYSTEM_GENESIS,
	SYSTEM_SMS,
	SYSTEM_JAGUAR
} system_type;

typedef enum {
	DEBUGGER_NATIVE,
	DEBUGGER_GDB
} debugger_type;

typedef void (*system_fun)(system_header *);
typedef uint16_t (*system_fun_r16)(system_header *);
typedef void (*system_str_fun)(system_header *, char *);
typedef uint8_t (*system_str_fun_r8)(system_header *, char *);
typedef void (*system_u32_fun)(system_header *, uint32_t);
typedef void (*system_u8_fun)(system_header *, uint8_t);
typedef uint8_t (*system_u8_fun_r8)(system_header *, uint8_t);
typedef void (*system_u8_u8_fun)(system_header *, uint8_t, uint8_t);
typedef void (*system_mabs_fun)(system_header *, uint8_t, uint16_t, uint16_t);
typedef void (*system_mrel_fun)(system_header *, uint8_t, int32_t, int32_t);

#include "arena.h"
#include "romdb.h"

struct system_header {
	system_header     *next_context;
	system_str_fun    start_context;
	system_fun        resume_context;
	system_fun        load_save;
	system_fun        persist_save;
	system_u8_fun_r8  load_state;
	system_fun        request_exit;
	system_fun        soft_reset;
	system_fun        free_context;
	system_fun_r16    get_open_bus_value;
	system_u32_fun    set_speed_percent;
	system_fun        inc_debug_mode;
	system_fun        inc_debug_pal;
	system_u8_u8_fun  gamepad_down;
	system_u8_u8_fun  gamepad_up;
	system_u8_u8_fun  mouse_down;
	system_u8_u8_fun  mouse_up;
	system_mabs_fun   mouse_motion_absolute;
	system_mrel_fun   mouse_motion_relative;
	system_u8_fun     keyboard_down;
	system_u8_fun     keyboard_up;
	system_fun        config_updated;
	rom_info          info;
	arena             *arena;
	char              *next_rom;
	char              *save_dir;
	uint8_t           enter_debugger;
	uint8_t           should_exit;
	uint8_t           save_state;
	uint8_t           delayed_load_slot;
	uint8_t           has_keyboard;
	debugger_type     debugger_type;
	system_type       type;
};

struct system_media {
	void         *buffer;
	char         *dir;
	char         *name;
	char         *extension;
	system_media *chain;
	uint32_t     size;
};

#define OPT_ADDRESS_LOG (1U << 31U)

system_type detect_system_type(system_media *media);
system_header *alloc_config_system(system_type stype, system_media *media, uint32_t opts, uint8_t force_region);

#endif //SYSTEM_H_