Mercurial > repos > blastem
view build_release @ 2660:9a5e627c1b1f
Make xBRZ shader be WebGL compatible
author | Michael Pavone <pavone@retrodev.com> |
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date | Tue, 04 Mar 2025 00:42:14 -0800 |
parents | c9bfed9156dc |
children |
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#!/bin/sh set -e if [ -z "$OS" ]; then OS=`uname -s` fi SDL="sdl2" if [ $OS = "Linux" ]; then rm -rf lib mkdir lib cd sdl if [ -f ./configure ]; then ./configure make all cd .. cp sdl/build/.libs/libSDL2-*.so.*.*.* lib sdl=`ls lib` link=`echo $sdl | sed -E 's/(so\.[0-9]*).*/\1/'` cd lib ln -s "$sdl" "$link" ln -s "$sdl" libSDL2.so elif [ -f ./CMakeLists.txt ]; then cmake -S . -B build cmake --build build cp build/libSDL3.so* ../lib SDL="sdl3" else echo "Failed to find SDL build file!"; exit 1 fi cd .. cd glew make all cd .. fi echo "Path is: $PATH" if [ $OS = "Win64" ]; then make PORTABLE=1 OS=Windows CPU=x86_64 SDL=$SDL clean all SDLDLLPATH=sdl/x86_64-w64-mingw32/bin else make PORTABLE=1 SDL=$SDL clean all SDLDLLPATH=sdl/i686-w64-mingw32/bin fi make menu.bin tmss.md if [ $OS = "Windows" -o $OS = "Win64" ]; then binaries="blastem.exe $SDLDLLPATH/SDL2.dll" verstr=`sed -E -n 's/^[^B]+BLASTEM_VERSION "([^"]+)"/blastem \1/p' version.inc` txt=".txt" else binaries="dis zdis blastem termhelper" if [ $OS = "Darwin" ]; then binaries="$binaries Frameworks" else binaries="$binaries lib" fi verstr=`./blastem -v` txt="" fi binaries="$binaries menu.bin tmss.md" ver=`echo $verstr | awk '/blastem/ { gsub(/\r/, "", $2); print $2 }'` if [ $OS = "Windows" ]; then suffix='-win32' elif [ $OS = "Win64" ]; then suffix='-win64' elif [ $OS = "Darwin" ]; then suffix='-osx' else suffix=`file ./blastem | sed -E 's/^[^:]*: [^ ]* ([0-9]*)-bit .*/\1/'` fi dir="blastem${suffix}-${ver}" echo $dir rm -rf "$dir" mkdir "$dir" cp -r $binaries shaders images default.cfg rom.db gamecontrollerdb.txt systems.cfg "$dir" for file in README COPYING CHANGELOG; do cp "$file" "$dir"/"$file$txt" done if [ $OS = "Darwin" ]; then cp SDL-LICENSE "$dir" elif [ $OS = "Windows" -o $OS = "Win64" ]; then cp sdl/COPYING.txt "$dir"/SDL-LICENSE$txt else cp sdl/LICENSE.txt "$dir"/SDL-LICENSE$txt fi cp glew/LICENSE.txt "$dir"/GLEW-LICENSE$txt if [ $OS = "Windows" -o $OS = "Win64" ]; then rm -f "${dir}.zip" zip -r "${dir}.zip" "$dir" echo "${dir}.zip" else rm -f "${dir}.tar.gz" tar -cvzf "${dir}.tar.gz" "$dir" echo "${dir}.tar.gz" fi