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view ppm.h @ 1633:9b7cba9ba541
Use SDL_GL_MakeCurrent to make the SDL renderer API windows play nice with GL windows
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 09 Nov 2018 09:26:07 -0800 |
parents | 5f65a16c23ff |
children | da2e06c42d16 |
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#ifndef PPM_H_ #define PPM_H_ void save_ppm(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch); #endif //PPM_H_