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view vdp.c @ 569:9b7fcf748be0
Rename x86_68k_options and m68k_to_x86.h to m68k_options and m68k_core.h respectively
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 02 Mar 2014 15:25:52 -0800 |
parents | 1495179d6737 |
children | 5196333b37a6 |
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/* Copyright 2013 Michael Pavone This file is part of BlastEm. BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. */ #include "vdp.h" #include "blastem.h" #include <stdlib.h> #include <string.h> #include "render.h" #define NTSC_ACTIVE 225 #define PAL_ACTIVE 241 #define BUF_BIT_PRIORITY 0x40 #define MAP_BIT_PRIORITY 0x8000 #define MAP_BIT_H_FLIP 0x800 #define MAP_BIT_V_FLIP 0x1000 #define SCROLL_BUFFER_SIZE 32 #define SCROLL_BUFFER_MASK (SCROLL_BUFFER_SIZE-1) #define SCROLL_BUFFER_DRAW (SCROLL_BUFFER_SIZE/2) #define MCLKS_SLOT_H40 16 #define MCLKS_SLOT_H32 20 #define VINT_CYCLE_H40 (21*MCLKS_SLOT_H40+332+9*MCLKS_SLOT_H40) //21 slots before HSYNC, 16 during, 10 after #define VINT_CYCLE_H32 ((33+20+7)*MCLKS_SLOT_H32) //33 slots before HSYNC, 20 during, 7 after TODO: confirm final number #define HSYNC_SLOT_H40 21 #define MCLK_WEIRD_END (HSYNC_SLOT_H40*MCLKS_SLOT_H40 + 332) #define SLOT_WEIRD_END (HSYNC_SLOT_H40+17) #define HSYNC_END_H32 (33 * MCLKS_SLOT_H32) #define HBLANK_CLEAR_H40 (MCLK_WEIRD_END+61*4) #define HBLANK_CLEAR_H32 (HSYNC_END_H32 + 46*5) #define FIFO_LATENCY 3 int32_t color_map[1 << 12]; uint8_t levels[] = {0, 27, 49, 71, 87, 103, 119, 130, 146, 157, 174, 190, 206, 228, 255}; uint8_t debug_base[][3] = { {127, 127, 127}, //BG {0, 0, 127}, //A {127, 0, 0}, //Window {0, 127, 0}, //B {127, 0, 127} //Sprites }; uint8_t color_map_init_done; void init_vdp_context(vdp_context * context) { memset(context, 0, sizeof(*context)); context->vdpmem = malloc(VRAM_SIZE); memset(context->vdpmem, 0, VRAM_SIZE); /* */ if (headless) { context->oddbuf = context->framebuf = malloc(FRAMEBUF_ENTRIES * (32 / 8)); memset(context->framebuf, 0, FRAMEBUF_ENTRIES * (32 / 8)); context->evenbuf = malloc(FRAMEBUF_ENTRIES * (32 / 8)); memset(context->evenbuf, 0, FRAMEBUF_ENTRIES * (32 / 8)); context->b32 = 1; } else { render_alloc_surfaces(context); context->b32 = render_depth() == 32; } context->framebuf = context->oddbuf; context->linebuf = malloc(LINEBUF_SIZE + SCROLL_BUFFER_SIZE*2); memset(context->linebuf, 0, LINEBUF_SIZE + SCROLL_BUFFER_SIZE*2); context->tmp_buf_a = context->linebuf + LINEBUF_SIZE; context->tmp_buf_b = context->tmp_buf_a + SCROLL_BUFFER_SIZE; context->sprite_draws = MAX_DRAWS; context->fifo_write = 0; context->fifo_read = -1; if (!color_map_init_done) { uint8_t b,g,r; for (uint16_t color = 0; color < (1 << 12); color++) { if (color & FBUF_SHADOW) { b = levels[(color >> 9) & 0x7]; g = levels[(color >> 5) & 0x7]; r = levels[(color >> 1) & 0x7]; } else if(color & FBUF_HILIGHT) { b = levels[((color >> 9) & 0x7) + 7]; g = levels[((color >> 5) & 0x7) + 7]; r = levels[((color >> 1) & 0x7) + 7]; } else { b = levels[(color >> 8) & 0xE]; g = levels[(color >> 4) & 0xE]; r = levels[color & 0xE]; } color_map[color] = render_map_color(r, g, b); } color_map_init_done = 1; } for (uint8_t color = 0; color < (1 << (3 + 1 + 1 + 1)); color++) { uint8_t src = color & DBG_SRC_MASK; if (src > DBG_SRC_S) { context->debugcolors[color] = 0; } else { uint8_t r,g,b; b = debug_base[src][0]; g = debug_base[src][1]; r = debug_base[src][2]; if (color & DBG_PRIORITY) { if (b) { b += 48; } if (g) { g += 48; } if (r) { r += 48; } } if (color & DBG_SHADOW) { b /= 2; g /= 2; r /=2 ; } if (color & DBG_HILIGHT) { if (b) { b += 72; } if (g) { g += 72; } if (r) { r += 72; } } context->debugcolors[color] = render_map_color(r, g, b); } } } int is_refresh(vdp_context * context, uint32_t slot) { if (context->latched_mode & BIT_H40) { return (slot == 37 || slot == 69 || slot == 102 || slot == 133 || slot == 165 || slot == 197 || slot >= 210); } else { //TODO: Figure out which slots are refresh when display is off in 32-cell mode //These numbers are guesses based on H40 numbers return (slot == 24 || slot == 56 || slot == 88 || slot == 120 || slot == 152); //The numbers below are the refresh slots during active display //return (slot == 66 || slot == 98 || slot == 130 || slot == 162); } } void render_sprite_cells(vdp_context * context) { if (context->cur_slot >= context->sprite_draws) { sprite_draw * d = context->sprite_draw_list + context->cur_slot; uint16_t dir; int16_t x; if (d->h_flip) { x = d->x_pos + 7; dir = -1; } else { x = d->x_pos; dir = 1; } //printf("Draw Slot %d of %d, Rendering sprite cell from %X to x: %d\n", context->cur_slot, context->sprite_draws, d->address, x); context->cur_slot--; for (uint16_t address = d->address; address != ((d->address+4) & 0xFFFF); address++) { if (x >= 0 && x < 320 && !(context->linebuf[x] & 0xF)) { if (context->linebuf[x] && (context->vdpmem[address] >> 4)) { context->flags2 |= FLAG2_SPRITE_COLLIDE; } context->linebuf[x] = (context->vdpmem[address] >> 4) | d->pal_priority; } x += dir; if (x >= 0 && x < 320 && !(context->linebuf[x] & 0xF)) { if (context->linebuf[x] && (context->vdpmem[address] & 0xF)) { context->flags2 |= FLAG2_SPRITE_COLLIDE; } context->linebuf[x] = (context->vdpmem[address] & 0xF) | d->pal_priority; } x += dir; } } } void vdp_print_sprite_table(vdp_context * context) { uint16_t sat_address = (context->regs[REG_SAT] & 0x7F) << 9; uint16_t current_index = 0; uint8_t count = 0; do { uint16_t address = current_index * 8 + sat_address; uint8_t height = ((context->vdpmem[address+2] & 0x3) + 1) * 8; uint8_t width = (((context->vdpmem[address+2] >> 2) & 0x3) + 1) * 8; int16_t y = ((context->vdpmem[address] & 0x3) << 8 | context->vdpmem[address+1]) & 0x1FF; int16_t x = ((context->vdpmem[address+ 6] & 0x3) << 8 | context->vdpmem[address + 7]) & 0x1FF; uint16_t link = context->vdpmem[address+3] & 0x7F; uint8_t pal = context->vdpmem[address + 4] >> 5 & 0x3; uint8_t pri = context->vdpmem[address + 4] >> 7; uint16_t pattern = ((context->vdpmem[address + 4] << 8 | context->vdpmem[address + 5]) & 0x7FF) << 5; printf("Sprite %d: X=%d(%d), Y=%d(%d), Width=%u, Height=%u, Link=%u, Pal=%u, Pri=%u, Pat=%X\n", current_index, x, x-128, y, y-128, width, height, link, pal, pri, pattern); current_index = link; count++; } while (current_index != 0 && count < 80); } void vdp_print_reg_explain(vdp_context * context) { char * hscroll[] = {"full", "7-line", "cell", "line"}; printf("**Mode Group**\n" "00: %.2X | H-ints %s, Pal Select %d, HVC latch %s, Display gen %s\n" "01: %.2X | Display %s, V-ints %s, Height: %d, Mode %d\n" "0B: %.2X | E-ints %s, V-Scroll: %s, H-Scroll: %s\n" "0C: %.2X | Width: %d, Shadow/Highlight: %s\n", context->regs[REG_MODE_1], context->regs[REG_MODE_1] & BIT_HINT_EN ? "enabled" : "disabled", context->regs[REG_MODE_1] & BIT_PAL_SEL != 0, context->regs[REG_MODE_1] & BIT_HVC_LATCH ? "enabled" : "disabled", context->regs[REG_MODE_1] & BIT_DISP_DIS ? "disabled" : "enabled", context->regs[REG_MODE_2], context->regs[REG_MODE_2] & BIT_DISP_EN ? "enabled" : "disabled", context->regs[REG_MODE_2] & BIT_VINT_EN ? "enabled" : "disabled", context->regs[REG_MODE_2] & BIT_PAL ? 30 : 28, context->regs[REG_MODE_2] & BIT_MODE_5 ? 5 : 4, context->regs[REG_MODE_3], context->regs[REG_MODE_3] & BIT_EINT_EN ? "enabled" : "disabled", context->regs[REG_MODE_3] & BIT_VSCROLL ? "2 cell" : "full", hscroll[context->regs[REG_MODE_3] & 0x3], context->regs[REG_MODE_4], context->regs[REG_MODE_4] & BIT_H40 ? 40 : 32, context->regs[REG_MODE_4] & BIT_HILIGHT ? "enabled" : "disabled"); printf("\n**Table Group**\n" "02: %.2X | Scroll A Name Table: $%.4X\n" "03: %.2X | Window Name Table: $%.4X\n" "04: %.2X | Scroll B Name Table: $%.4X\n" "05: %.2X | Sprite Attribute Table: $%.4X\n" "0D: %.2X | HScroll Data Table: $%.4X\n", context->regs[REG_SCROLL_A], (context->regs[REG_SCROLL_A] & 0x38) << 10, context->regs[REG_WINDOW], (context->regs[REG_WINDOW] & (context->regs[REG_MODE_4] & BIT_H40 ? 0x3C : 0x3E)) << 10, context->regs[REG_SCROLL_B], (context->regs[REG_SCROLL_B] & 0x7) << 13, context->regs[REG_SAT], (context->regs[REG_SAT] & (context->regs[REG_MODE_4] & BIT_H40 ? 0x3E : 0x3F)) << 9, context->regs[REG_HSCROLL], (context->regs[REG_HSCROLL] & 0x1F) << 10); char * sizes[] = {"32", "64", "invalid", "128"}; printf("\n**Misc Group**\n" "07: %.2X | Backdrop Color: $%X\n" "0A: %.2X | H-Int Counter: %u\n" "0F: %.2X | Auto-increment: $%X\n" "10: %.2X | Scroll A/B Size: %sx%s\n", context->regs[REG_BG_COLOR], context->regs[REG_BG_COLOR], context->regs[REG_HINT], context->regs[REG_HINT], context->regs[REG_AUTOINC], context->regs[REG_AUTOINC], context->regs[REG_SCROLL], sizes[context->regs[REG_SCROLL] & 0x3], sizes[context->regs[REG_SCROLL] >> 4 & 0x3]); printf("\n**Internal Group**\n" "Address: %X\n" "CD: %X\n" "Pending: %s\n", context->address, context->cd, (context->flags & FLAG_PENDING) ? "true" : "false"); //TODO: Window Group, DMA Group } void scan_sprite_table(uint32_t line, vdp_context * context) { if (context->sprite_index && context->slot_counter) { line += 1; line &= 0xFF; uint16_t ymask, ymin; uint8_t height_mult; if (context->double_res) { line *= 2; if (context->framebuf != context->oddbuf) { line++; } ymask = 0x3FF; ymin = 256; height_mult = 16; } else { ymask = 0x1FF; ymin = 128; height_mult = 8; } context->sprite_index &= 0x7F; if (context->latched_mode & BIT_H40) { if (context->sprite_index >= MAX_SPRITES_FRAME) { context->sprite_index = 0; return; } } else if(context->sprite_index >= MAX_SPRITES_FRAME_H32) { context->sprite_index = 0; return; } //TODO: Read from SAT cache rather than from VRAM uint16_t sat_address = (context->regs[REG_SAT] & 0x7F) << 9; uint16_t address = context->sprite_index * 8 + sat_address; line += ymin; uint16_t y = ((context->vdpmem[address] & 0x3) << 8 | context->vdpmem[address+1]) & ymask; uint8_t height = ((context->vdpmem[address+2] & 0x3) + 1) * height_mult; //printf("Sprite %d | y: %d, height: %d\n", context->sprite_index, y, height); if (y <= line && line < (y + height)) { //printf("Sprite %d at y: %d with height %d is on line %d\n", context->sprite_index, y, height, line); context->sprite_info_list[--(context->slot_counter)].size = context->vdpmem[address+2]; context->sprite_info_list[context->slot_counter].index = context->sprite_index; context->sprite_info_list[context->slot_counter].y = y-ymin; } context->sprite_index = context->vdpmem[address+3] & 0x7F; if (context->sprite_index && context->slot_counter) { address = context->sprite_index * 8 + sat_address; y = ((context->vdpmem[address] & 0x3) << 8 | context->vdpmem[address+1]) & ymask; height = ((context->vdpmem[address+2] & 0x3) + 1) * height_mult; //printf("Sprite %d | y: %d, height: %d\n", context->sprite_index, y, height); if (y <= line && line < (y + height)) { //printf("Sprite %d at y: %d with height %d is on line %d\n", context->sprite_index, y, height, line); context->sprite_info_list[--(context->slot_counter)].size = context->vdpmem[address+2]; context->sprite_info_list[context->slot_counter].index = context->sprite_index; context->sprite_info_list[context->slot_counter].y = y-ymin; } context->sprite_index = context->vdpmem[address+3] & 0x7F; } } } void read_sprite_x(uint32_t line, vdp_context * context) { if (context->cur_slot >= context->slot_counter) { if (context->sprite_draws) { line += 1; line &= 0xFF; //in tiles uint8_t width = ((context->sprite_info_list[context->cur_slot].size >> 2) & 0x3) + 1; //in pixels uint8_t height = ((context->sprite_info_list[context->cur_slot].size & 0x3) + 1) * 8; if (context->double_res) { line *= 2; if (context->framebuf != context->oddbuf) { line++; } height *= 2; } uint16_t att_addr = ((context->regs[REG_SAT] & 0x7F) << 9) + context->sprite_info_list[context->cur_slot].index * 8 + 4; uint16_t tileinfo = (context->vdpmem[att_addr] << 8) | context->vdpmem[att_addr+1]; uint8_t pal_priority = (tileinfo >> 9) & 0x70; uint8_t row; if (tileinfo & MAP_BIT_V_FLIP) { row = (context->sprite_info_list[context->cur_slot].y + height - 1) - line; } else { row = line-context->sprite_info_list[context->cur_slot].y; } uint16_t address; if (context->double_res) { address = ((tileinfo & 0x3FF) << 6) + row * 4; } else { address = ((tileinfo & 0x7FF) << 5) + row * 4; } int16_t x = ((context->vdpmem[att_addr+ 2] & 0x3) << 8 | context->vdpmem[att_addr + 3]) & 0x1FF; if (x) { context->flags |= FLAG_CAN_MASK; } else if(context->flags & (FLAG_CAN_MASK | FLAG_DOT_OFLOW)) { context->flags |= FLAG_MASKED; } context->flags &= ~FLAG_DOT_OFLOW; int16_t i; if (context->flags & FLAG_MASKED) { for (i=0; i < width && context->sprite_draws; i++) { --context->sprite_draws; context->sprite_draw_list[context->sprite_draws].x_pos = -128; } } else { x -= 128; int16_t base_x = x; int16_t dir; if (tileinfo & MAP_BIT_H_FLIP) { x += (width-1) * 8; dir = -8; } else { dir = 8; } //printf("Sprite %d | x: %d, y: %d, width: %d, height: %d, pal_priority: %X, row: %d, tile addr: %X\n", context->sprite_info_list[context->cur_slot].index, x, context->sprite_info_list[context->cur_slot].y, width, height, pal_priority, row, address); for (i=0; i < width && context->sprite_draws; i++, x += dir) { --context->sprite_draws; context->sprite_draw_list[context->sprite_draws].address = address + i * height * 4; context->sprite_draw_list[context->sprite_draws].x_pos = x; context->sprite_draw_list[context->sprite_draws].pal_priority = pal_priority; context->sprite_draw_list[context->sprite_draws].h_flip = (tileinfo & MAP_BIT_H_FLIP) ? 1 : 0; } } if (i < width) { context->flags |= FLAG_DOT_OFLOW; } context->cur_slot--; } else { context->flags |= FLAG_DOT_OFLOW; } } } void write_cram(vdp_context * context, uint16_t address, uint16_t value) { uint16_t addr = (address/2) & (CRAM_SIZE-1); context->cram[addr] = value; context->colors[addr] = color_map[value & 0xEEE]; context->colors[addr + CRAM_SIZE] = color_map[(value & 0xEEE) | FBUF_SHADOW]; context->colors[addr + CRAM_SIZE*2] = color_map[(value & 0xEEE) | FBUF_HILIGHT]; } #define VRAM_READ 0 //0000 #define VRAM_WRITE 1 //0001 //2 would trigger register write 0010 #define CRAM_WRITE 3 //0011 #define VSRAM_READ 4 //0100 #define VSRAM_WRITE 5//0101 //6 would trigger regsiter write 0110 //7 is a mystery #define CRAM_READ 8 //1000 //9 is also a mystery //1001 //A would trigger register write 1010 //B is a mystery 1011 #define VRAM_READ8 0xC //1100 //D is a mystery 1101 //E would trigger register write 1110 //F is a mystery 1111 #define DMA_START 0x20 void external_slot(vdp_context * context) { fifo_entry * start = context->fifo + context->fifo_read; /*if (context->flags2 & FLAG2_READ_PENDING) { context->flags2 &= ~FLAG2_READ_PENDING; context->flags |= FLAG_UNUSED_SLOT; return; }*/ if (context->fifo_read >= 0 && start->cycle <= context->cycles) { switch (start->cd & 0xF) { case VRAM_WRITE: if (start->partial) { //printf("VRAM Write: %X to %X at %d (line %d, slot %d)\n", start->value, start->address ^ 1, context->cycles, context->cycles/MCLKS_LINE, (context->cycles%MCLKS_LINE)/16); context->vdpmem[start->address ^ 1] = start->partial == 2 ? start->value >> 8 : start->value; } else { //printf("VRAM Write High: %X to %X at %d (line %d, slot %d)\n", start->value >> 8, start->address, context->cycles, context->cycles/MCLKS_LINE, (context->cycles%MCLKS_LINE)/16); context->vdpmem[start->address] = start->value >> 8; start->partial = 1; //skip auto-increment and removal of entry from fifo return; } break; case CRAM_WRITE: { //printf("CRAM Write | %X to %X\n", start->value, (start->address/2) & (CRAM_SIZE-1)); write_cram(context, start->address, start->partial == 2 ? context->fifo[context->fifo_write].value : start->value); break; } case VSRAM_WRITE: if (((start->address/2) & 63) < VSRAM_SIZE) { //printf("VSRAM Write: %X to %X\n", start->value, context->address); context->vsram[(start->address/2) & 63] = start->partial == 2 ? context->fifo[context->fifo_write].value : start->value; } break; } context->fifo_read = (context->fifo_read+1) & (FIFO_SIZE-1); if (context->fifo_read == context->fifo_write) { context->fifo_read = -1; } } else { context->flags |= FLAG_UNUSED_SLOT; } } void run_dma_src(vdp_context * context, uint32_t slot) { //TODO: Figure out what happens if CD bit 4 is not set in DMA copy mode //TODO: Figure out what happens when CD:0-3 is not set to a write mode in DMA operations //TODO: Figure out what happens if DMA gets disabled part way through a DMA fill or DMA copy if (context->fifo_write == context->fifo_read) { return; } fifo_entry * cur = NULL; switch(context->regs[REG_DMASRC_H] & 0xC0) { //68K -> VDP case 0: case 0x40: if (!slot || !is_refresh(context, slot-1)) { cur = context->fifo + context->fifo_write; cur->cycle = context->cycles + ((context->latched_mode & BIT_H40) ? 16 : 20)*FIFO_LATENCY; cur->address = context->address; cur->value = read_dma_value((context->regs[REG_DMASRC_H] << 16) | (context->regs[REG_DMASRC_M] << 8) | context->regs[REG_DMASRC_L]); cur->cd = context->cd; cur->partial = 0; if (context->fifo_read < 0) { context->fifo_read = context->fifo_write; } context->fifo_write = (context->fifo_write + 1) & (FIFO_SIZE-1); } break; //Copy case 0xC0: if (context->flags & FLAG_UNUSED_SLOT && context->fifo_read < 0) { //TODO: Fix this to not use the FIFO at all once read-caching is properly implemented context->fifo_read = (context->fifo_write-1) & (FIFO_SIZE-1); cur = context->fifo + context->fifo_read; cur->cycle = context->cycles; cur->address = context->address; cur->partial = 1; cur->value = context->vdpmem[(context->regs[REG_DMASRC_M] << 8) | context->regs[REG_DMASRC_L] ^ 1] | (cur->value & 0xFF00); cur->cd = VRAM_WRITE; context->flags &= ~FLAG_UNUSED_SLOT; } break; case 0x80: if (context->fifo_read < 0) { context->fifo_read = (context->fifo_write-1) & (FIFO_SIZE-1); cur = context->fifo + context->fifo_read; cur->cycle = context->cycles; cur->address = context->address; cur->partial = 2; } break; } if (cur) { context->regs[REG_DMASRC_L] += 1; if (!context->regs[REG_DMASRC_L]) { context->regs[REG_DMASRC_M] += 1; } context->address += context->regs[REG_AUTOINC]; uint16_t dma_len = ((context->regs[REG_DMALEN_H] << 8) | context->regs[REG_DMALEN_L]) - 1; context->regs[REG_DMALEN_H] = dma_len >> 8; context->regs[REG_DMALEN_L] = dma_len; if (!dma_len) { //printf("DMA end at cycle %d\n", context->cycles); context->flags &= ~FLAG_DMA_RUN; context->cd &= 0xF; } } } #define WINDOW_RIGHT 0x80 #define WINDOW_DOWN 0x80 void read_map_scroll(uint16_t column, uint16_t vsram_off, uint32_t line, uint16_t address, uint16_t hscroll_val, vdp_context * context) { uint16_t window_line_shift, v_offset_mask, vscroll_shift; if (context->double_res) { line *= 2; if (context->framebuf != context->oddbuf) { line++; } window_line_shift = 4; v_offset_mask = 0xF; vscroll_shift = 4; } else { window_line_shift = 3; v_offset_mask = 0x7; vscroll_shift = 3; } if (!vsram_off) { uint16_t left_col, right_col; if (context->regs[REG_WINDOW_H] & WINDOW_RIGHT) { left_col = (context->regs[REG_WINDOW_H] & 0x1F) * 2; right_col = 42; } else { left_col = 0; right_col = (context->regs[REG_WINDOW_H] & 0x1F) * 2; if (right_col) { right_col += 2; } } uint16_t top_line, bottom_line; if (context->regs[REG_WINDOW_V] & WINDOW_DOWN) { top_line = (context->regs[REG_WINDOW_V] & 0x1F) << window_line_shift; bottom_line = context->double_res ? 481 : 241; } else { top_line = 0; bottom_line = (context->regs[REG_WINDOW_V] & 0x1F) << window_line_shift; } if ((column >= left_col && column < right_col) || (line >= top_line && line < bottom_line)) { uint16_t address = context->regs[REG_WINDOW] << 10; uint16_t line_offset, offset, mask; if (context->latched_mode & BIT_H40) { address &= 0xF000; line_offset = (((line) >> vscroll_shift) * 64 * 2) & 0xFFF; mask = 0x7F; } else { address &= 0xF800; line_offset = (((line) >> vscroll_shift) * 32 * 2) & 0xFFF; mask = 0x3F; } if (context->double_res) { mask <<= 1; mask |= 1; } offset = address + line_offset + (((column - 2) * 2) & mask); context->col_1 = (context->vdpmem[offset] << 8) | context->vdpmem[offset+1]; //printf("Window | top: %d, bot: %d, left: %d, right: %d, base: %X, line: %X offset: %X, tile: %X, reg: %X\n", top_line, bottom_line, left_col, right_col, address, line_offset, offset, ((context->col_1 & 0x3FF) << 5), context->regs[REG_WINDOW]); offset = address + line_offset + (((column - 1) * 2) & mask); context->col_2 = (context->vdpmem[offset] << 8) | context->vdpmem[offset+1]; context->v_offset = (line) & v_offset_mask; context->flags |= FLAG_WINDOW; return; } context->flags &= ~FLAG_WINDOW; } uint16_t vscroll; switch(context->regs[REG_SCROLL] & 0x30) { case 0: vscroll = 0xFF; break; case 0x10: vscroll = 0x1FF; break; case 0x20: //TODO: Verify this behavior vscroll = 0; break; case 0x30: vscroll = 0x3FF; break; } if (context->double_res) { vscroll <<= 1; vscroll |= 1; } vscroll &= (context->vsram[(context->regs[REG_MODE_3] & BIT_VSCROLL ? (column-2)&63 : 0) + vsram_off] + line); context->v_offset = vscroll & v_offset_mask; //printf("%s | line %d, vsram: %d, vscroll: %d, v_offset: %d\n",(vsram_off ? "B" : "A"), line, context->vsram[context->regs[REG_MODE_3] & 0x4 ? column : 0], vscroll, context->v_offset); vscroll >>= vscroll_shift; uint16_t hscroll_mask; uint16_t v_mul; switch(context->regs[REG_SCROLL] & 0x3) { case 0: hscroll_mask = 0x1F; v_mul = 64; break; case 0x1: hscroll_mask = 0x3F; v_mul = 128; break; case 0x2: //TODO: Verify this behavior hscroll_mask = 0; v_mul = 0; break; case 0x3: hscroll_mask = 0x7F; v_mul = 256; break; } uint16_t hscroll, offset; for (int i = 0; i < 2; i++) { hscroll = (column - 2 + i - ((hscroll_val/8) & 0xFFFE)) & hscroll_mask; offset = address + ((vscroll * v_mul + hscroll*2) & 0x1FFF); //printf("%s | line: %d, col: %d, x: %d, hs_mask %X, scr reg: %X, tbl addr: %X\n", (vsram_off ? "B" : "A"), line, (column-2+i), hscroll, hscroll_mask, context->regs[REG_SCROLL], offset); uint16_t col_val = (context->vdpmem[offset] << 8) | context->vdpmem[offset+1]; if (i) { context->col_2 = col_val; } else { context->col_1 = col_val; } } } void read_map_scroll_a(uint16_t column, uint32_t line, vdp_context * context) { read_map_scroll(column, 0, line, (context->regs[REG_SCROLL_A] & 0x38) << 10, context->hscroll_a, context); } void read_map_scroll_b(uint16_t column, uint32_t line, vdp_context * context) { read_map_scroll(column, 1, line, (context->regs[REG_SCROLL_B] & 0x7) << 13, context->hscroll_b, context); } void render_map(uint16_t col, uint8_t * tmp_buf, uint8_t offset, vdp_context * context) { uint16_t address; uint8_t shift, add; if (context->double_res) { address = ((col & 0x3FF) << 6); shift = 1; add = context->framebuf != context->oddbuf ? 1 : 0; } else { address = ((col & 0x7FF) << 5); shift = 0; add = 0; } if (col & MAP_BIT_V_FLIP) { address += 28 - 4 * context->v_offset/*((context->v_offset << shift) + add)*/; } else { address += 4 * context->v_offset/*((context->v_offset << shift) + add)*/; } uint16_t pal_priority = (col >> 9) & 0x70; int32_t dir; if (col & MAP_BIT_H_FLIP) { offset += 7; offset &= SCROLL_BUFFER_MASK; dir = -1; } else { dir = 1; } for (uint32_t i=0; i < 4; i++, address++) { tmp_buf[offset] = pal_priority | (context->vdpmem[address] >> 4); offset += dir; offset &= SCROLL_BUFFER_MASK; tmp_buf[offset] = pal_priority | (context->vdpmem[address] & 0xF); offset += dir; offset &= SCROLL_BUFFER_MASK; } } void render_map_1(vdp_context * context) { render_map(context->col_1, context->tmp_buf_a, context->buf_a_off, context); } void render_map_2(vdp_context * context) { render_map(context->col_2, context->tmp_buf_a, context->buf_a_off+8, context); } void render_map_3(vdp_context * context) { render_map(context->col_1, context->tmp_buf_b, context->buf_b_off, context); } void render_map_output(uint32_t line, int32_t col, vdp_context * context) { if (line >= 240) { return; } render_map(context->col_2, context->tmp_buf_b, context->buf_b_off+8, context); uint16_t *dst; uint32_t *dst32; uint8_t *sprite_buf, *plane_a, *plane_b; int plane_a_off, plane_b_off; if (col) { col-=2; if (context->b32) { dst32 = context->framebuf; dst32 += line * 320 + col * 8; } else { dst = context->framebuf; dst += line * 320 + col * 8; } sprite_buf = context->linebuf + col * 8; uint8_t a_src, src; if (context->flags & FLAG_WINDOW) { plane_a_off = context->buf_a_off; a_src = DBG_SRC_W; } else { plane_a_off = context->buf_a_off - (context->hscroll_a & 0xF); a_src = DBG_SRC_A; } plane_b_off = context->buf_b_off - (context->hscroll_b & 0xF); //printf("A | tmp_buf offset: %d\n", 8 - (context->hscroll_a & 0x7)); if (context->regs[REG_MODE_4] & BIT_HILIGHT) { for (int i = 0; i < 16; ++plane_a_off, ++plane_b_off, ++sprite_buf, ++i) { uint8_t pixel; plane_a = context->tmp_buf_a + (plane_a_off & SCROLL_BUFFER_MASK); plane_b = context->tmp_buf_b + (plane_b_off & SCROLL_BUFFER_MASK); uint32_t * colors = context->colors; src = 0; pixel = context->regs[REG_BG_COLOR]; src = DBG_SRC_BG; if (*plane_b & 0xF) { pixel = *plane_b; src = DBG_SRC_B; } if (*plane_a & 0xF && (*plane_a & BUF_BIT_PRIORITY) >= (pixel & BUF_BIT_PRIORITY)) { pixel = *plane_a; src = DBG_SRC_A; } if (*sprite_buf & 0xF) { uint8_t sprite_color = *sprite_buf & 0x3F; if (sprite_color == 0x3E) { colors += CRAM_SIZE*2; src |= DBG_HILIGHT; } else if (sprite_color == 0x3F) { colors += CRAM_SIZE; src |= DBG_SHADOW; } else if ((*sprite_buf & BUF_BIT_PRIORITY) >= (pixel & BUF_BIT_PRIORITY)) { pixel = *sprite_buf; src = DBG_SRC_S; if ((pixel & 0xF) == 0xE) { src |= DBG_SHADOW; colors += CRAM_SIZE; } } } else if (!((*plane_a | *plane_b) & BUF_BIT_PRIORITY)) { colors += CRAM_SIZE; src |= DBG_SHADOW; } pixel &= 0x3F; uint32_t outpixel; if (context->debug) { outpixel = context->debugcolors[src]; } else { outpixel = colors[pixel]; } if (context->b32) { *(dst32++) = outpixel; } else { *(dst++) = outpixel; } //*dst = (context->cram[pixel & 0x3F] & 0xEEE) | ((pixel & BUF_BIT_PRIORITY) ? FBUF_BIT_PRIORITY : 0) | src; } } else { for (int i = 0; i < 16; ++plane_a_off, ++plane_b_off, ++sprite_buf, ++i) { plane_a = context->tmp_buf_a + (plane_a_off & SCROLL_BUFFER_MASK); plane_b = context->tmp_buf_b + (plane_b_off & SCROLL_BUFFER_MASK); uint8_t pixel = context->regs[REG_BG_COLOR]; src = DBG_SRC_BG; if (*plane_b & 0xF) { pixel = *plane_b; src = DBG_SRC_B; } if (*plane_a & 0xF && (*plane_a & BUF_BIT_PRIORITY) >= (pixel & BUF_BIT_PRIORITY)) { pixel = *plane_a; src = DBG_SRC_A; } if (*sprite_buf & 0xF && (*sprite_buf & BUF_BIT_PRIORITY) >= (pixel & BUF_BIT_PRIORITY)) { pixel = *sprite_buf; src = DBG_SRC_S; } uint32_t outpixel; if (context->debug) { outpixel = context->debugcolors[src]; } else { outpixel = context->colors[pixel & 0x3F]; } if (context->b32) { *(dst32++) = outpixel; } else { *(dst++) = outpixel; } } } } context->buf_a_off = (context->buf_a_off + SCROLL_BUFFER_DRAW) & SCROLL_BUFFER_MASK; context->buf_b_off = (context->buf_b_off + SCROLL_BUFFER_DRAW) & SCROLL_BUFFER_MASK; } #define COLUMN_RENDER_BLOCK(column, startcyc) \ case startcyc:\ read_map_scroll_a(column, line, context);\ break;\ case (startcyc+1):\ external_slot(context);\ break;\ case (startcyc+2):\ render_map_1(context);\ break;\ case (startcyc+3):\ render_map_2(context);\ break;\ case (startcyc+4):\ read_map_scroll_b(column, line, context);\ break;\ case (startcyc+5):\ read_sprite_x(line, context);\ break;\ case (startcyc+6):\ render_map_3(context);\ break;\ case (startcyc+7):\ render_map_output(line, column, context);\ break; #define COLUMN_RENDER_BLOCK_REFRESH(column, startcyc) \ case startcyc:\ read_map_scroll_a(column, line, context);\ break;\ case (startcyc+1):\ break;\ case (startcyc+2):\ render_map_1(context);\ break;\ case (startcyc+3):\ render_map_2(context);\ break;\ case (startcyc+4):\ read_map_scroll_b(column, line, context);\ break;\ case (startcyc+5):\ read_sprite_x(line, context);\ break;\ case (startcyc+6):\ render_map_3(context);\ break;\ case (startcyc+7):\ render_map_output(line, column, context);\ break; void vdp_h40(uint32_t line, uint32_t linecyc, vdp_context * context) { uint16_t address; uint32_t mask; switch(linecyc) { //sprite render to line buffer starts case 0: context->cur_slot = MAX_DRAWS-1; memset(context->linebuf, 0, LINEBUF_SIZE); case 1: case 2: case 3: if (line == 0xFF) { external_slot(context); } else { render_sprite_cells(context); } break; //sprite attribute table scan starts case 4: render_sprite_cells( context); context->sprite_index = 0x80; context->slot_counter = MAX_SPRITES_LINE; scan_sprite_table(line, context); break; case 5: case 6: case 7: case 8: case 9: case 10: case 11: case 12: case 13: case 14: case 15: case 16: case 17: case 18: case 19: case 20: //!HSYNC asserted case 21: case 22: render_sprite_cells(context); scan_sprite_table(line, context); break; case 23: external_slot(context); break; case 24: case 25: case 26: case 27: case 28: case 29: case 30: case 31: case 32: case 33: case 34: render_sprite_cells(context); scan_sprite_table(line, context); break; case 35: address = (context->regs[REG_HSCROLL] & 0x3F) << 10; mask = 0; if (context->regs[REG_MODE_3] & 0x2) { mask |= 0xF8; } if (context->regs[REG_MODE_3] & 0x1) { mask |= 0x7; } line &= mask; address += line * 4; context->hscroll_a = context->vdpmem[address] << 8 | context->vdpmem[address+1]; context->hscroll_b = context->vdpmem[address+2] << 8 | context->vdpmem[address+3]; //printf("%d: HScroll A: %d, HScroll B: %d\n", line, context->hscroll_a, context->hscroll_b); break; case 36: //!HSYNC high case 37: case 38: case 39: render_sprite_cells(context); scan_sprite_table(line, context); break; case 40: read_map_scroll_a(0, line, context); break; case 41: render_sprite_cells(context); scan_sprite_table(line, context); break; case 42: render_map_1(context); scan_sprite_table(line, context);//Just a guess break; case 43: render_map_2(context); scan_sprite_table(line, context);//Just a guess break; case 44: read_map_scroll_b(0, line, context); break; case 45: render_sprite_cells(context); scan_sprite_table(line, context); break; case 46: render_map_3(context); scan_sprite_table(line, context);//Just a guess break; case 47: render_map_output(line, 0, context); scan_sprite_table(line, context);//Just a guess //reverse context slot counter so it counts the number of sprite slots //filled rather than the number of available slots //context->slot_counter = MAX_SPRITES_LINE - context->slot_counter; context->cur_slot = MAX_SPRITES_LINE-1; context->sprite_draws = MAX_DRAWS; context->flags &= (~FLAG_CAN_MASK & ~FLAG_MASKED); break; COLUMN_RENDER_BLOCK(2, 48) COLUMN_RENDER_BLOCK(4, 56) COLUMN_RENDER_BLOCK(6, 64) COLUMN_RENDER_BLOCK_REFRESH(8, 72) COLUMN_RENDER_BLOCK(10, 80) COLUMN_RENDER_BLOCK(12, 88) COLUMN_RENDER_BLOCK(14, 96) COLUMN_RENDER_BLOCK_REFRESH(16, 104) COLUMN_RENDER_BLOCK(18, 112) COLUMN_RENDER_BLOCK(20, 120) COLUMN_RENDER_BLOCK(22, 128) COLUMN_RENDER_BLOCK_REFRESH(24, 136) COLUMN_RENDER_BLOCK(26, 144) COLUMN_RENDER_BLOCK(28, 152) COLUMN_RENDER_BLOCK(30, 160) COLUMN_RENDER_BLOCK_REFRESH(32, 168) COLUMN_RENDER_BLOCK(34, 176) COLUMN_RENDER_BLOCK(36, 184) COLUMN_RENDER_BLOCK(38, 192) COLUMN_RENDER_BLOCK_REFRESH(40, 200) case 208: case 209: external_slot(context); break; default: //leftovers from HSYNC clock change nonsense break; } } void vdp_h32(uint32_t line, uint32_t linecyc, vdp_context * context) { uint16_t address; uint32_t mask; switch(linecyc) { //sprite render to line buffer starts case 0: context->cur_slot = MAX_DRAWS_H32-1; memset(context->linebuf, 0, LINEBUF_SIZE); case 1: case 2: case 3: if (line == 0xFF) { external_slot(context); } else { render_sprite_cells(context); } break; //sprite attribute table scan starts case 4: render_sprite_cells( context); context->sprite_index = 0x80; context->slot_counter = MAX_SPRITES_LINE_H32; scan_sprite_table(line, context); break; case 5: case 6: case 7: case 8: case 9: case 10: case 11: case 12: case 13: render_sprite_cells(context); scan_sprite_table(line, context); case 14: external_slot(context); break; case 15: case 16: case 17: case 18: case 19: //HSYNC start case 20: case 21: case 22: case 23: case 24: case 25: case 26: render_sprite_cells(context); scan_sprite_table(line, context); break; case 27: external_slot(context); break; case 28: address = (context->regs[REG_HSCROLL] & 0x3F) << 10; mask = 0; if (context->regs[REG_MODE_3] & 0x2) { mask |= 0xF8; } if (context->regs[REG_MODE_3] & 0x1) { mask |= 0x7; } line &= mask; address += line * 4; context->hscroll_a = context->vdpmem[address] << 8 | context->vdpmem[address+1]; context->hscroll_b = context->vdpmem[address+2] << 8 | context->vdpmem[address+3]; //printf("%d: HScroll A: %d, HScroll B: %d\n", line, context->hscroll_a, context->hscroll_b); break; case 29: case 30: case 31: case 32: render_sprite_cells(context); scan_sprite_table(line, context); break; //!HSYNC high case 33: read_map_scroll_a(0, line, context); break; case 34: render_sprite_cells(context); scan_sprite_table(line, context); break; case 35: render_map_1(context); scan_sprite_table(line, context);//Just a guess break; case 36: render_map_2(context); scan_sprite_table(line, context);//Just a guess break; case 37: read_map_scroll_b(0, line, context); break; case 38: render_sprite_cells(context); scan_sprite_table(line, context); break; case 39: render_map_3(context); scan_sprite_table(line, context);//Just a guess break; case 40: render_map_output(line, 0, context); scan_sprite_table(line, context);//Just a guess //reverse context slot counter so it counts the number of sprite slots //filled rather than the number of available slots //context->slot_counter = MAX_SPRITES_LINE - context->slot_counter; context->cur_slot = MAX_SPRITES_LINE_H32-1; context->sprite_draws = MAX_DRAWS_H32; context->flags &= (~FLAG_CAN_MASK & ~FLAG_MASKED); break; COLUMN_RENDER_BLOCK(2, 41) COLUMN_RENDER_BLOCK(4, 49) COLUMN_RENDER_BLOCK(6, 57) COLUMN_RENDER_BLOCK_REFRESH(8, 65) COLUMN_RENDER_BLOCK(10, 73) COLUMN_RENDER_BLOCK(12, 81) COLUMN_RENDER_BLOCK(14, 89) COLUMN_RENDER_BLOCK_REFRESH(16, 97) COLUMN_RENDER_BLOCK(18, 105) COLUMN_RENDER_BLOCK(20, 113) COLUMN_RENDER_BLOCK(22, 121) COLUMN_RENDER_BLOCK_REFRESH(24, 129) COLUMN_RENDER_BLOCK(26, 137) COLUMN_RENDER_BLOCK(28, 145) COLUMN_RENDER_BLOCK(30, 153) COLUMN_RENDER_BLOCK_REFRESH(32, 161) case 169: case 170: external_slot(context); break; } } void vdp_h40_line(uint32_t line, vdp_context * context) { context->cur_slot = MAX_DRAWS-1; memset(context->linebuf, 0, LINEBUF_SIZE); if (line == 0xFF) { external_slot(context); if (context->flags & FLAG_DMA_RUN) { run_dma_src(context, 0); } external_slot(context); if (context->flags & FLAG_DMA_RUN) { run_dma_src(context, 0); } external_slot(context); if (context->flags & FLAG_DMA_RUN) { run_dma_src(context, 0); } external_slot(context); if (context->flags & FLAG_DMA_RUN) { run_dma_src(context, 0); } for (int i = 0; i < 19; i++) { scan_sprite_table(line, context); } external_slot(context); for (int i = 0; i < 21; i++) { scan_sprite_table(line, context); } //reverse context slot counter so it counts the number of sprite slots //filled rather than the number of available slots //context->slot_counter = MAX_SPRITES_LINE - context->slot_counter; context->cur_slot = MAX_SPRITES_LINE-1; context->sprite_draws = MAX_DRAWS; context->flags &= (~FLAG_CAN_MASK & ~FLAG_MASKED); for (int column = 2; column < 42; column += 8) { external_slot(context); if (context->flags & FLAG_DMA_RUN) { run_dma_src(context, 0); } read_sprite_x(line, context); external_slot(context); if (context->flags & FLAG_DMA_RUN) { run_dma_src(context, 0); } read_sprite_x(line, context); external_slot(context); if (context->flags & FLAG_DMA_RUN) { run_dma_src(context, 0); } read_sprite_x(line, context); read_sprite_x(line, context); } external_slot(context); if (context->flags & FLAG_DMA_RUN) { run_dma_src(context, 0); } external_slot(context); return; } render_sprite_cells(context); render_sprite_cells(context); render_sprite_cells(context); render_sprite_cells(context); context->sprite_index = 0x80; context->slot_counter = MAX_SPRITES_LINE; for (int i = 0; i < 19; i++) { render_sprite_cells(context); scan_sprite_table(line, context); } external_slot(context); for (int i = 0; i < 11; i++) { render_sprite_cells(context); scan_sprite_table(line, context); } uint16_t address; uint32_t mask; address = (context->regs[REG_HSCROLL] & 0x3F) << 10; mask = 0; if (context->regs[REG_MODE_3] & 0x2) { mask |= 0xF8; } if (context->regs[REG_MODE_3] & 0x1) { mask |= 0x7; } address += (line & mask) * 4; context->hscroll_a = context->vdpmem[address] << 8 | context->vdpmem[address+1]; context->hscroll_b = context->vdpmem[address+2] << 8 | context->vdpmem[address+3]; render_sprite_cells(context); scan_sprite_table(line, context); render_sprite_cells(context); scan_sprite_table(line, context); render_sprite_cells(context); scan_sprite_table(line, context); render_sprite_cells(context); scan_sprite_table(line, context); read_map_scroll_a(0, line, context); render_sprite_cells(context); scan_sprite_table(line, context); render_map_1(context); scan_sprite_table(line, context);//Just a guess render_map_2(context); scan_sprite_table(line, context);//Just a guess read_map_scroll_b(0, line, context); render_sprite_cells(context); scan_sprite_table(line, context); render_map_3(context); scan_sprite_table(line, context);//Just a guess render_map_output(line, 0, context); scan_sprite_table(line, context);//Just a guess //reverse context slot counter so it counts the number of sprite slots //filled rather than the number of available slots //context->slot_counter = MAX_SPRITES_LINE - context->slot_counter; context->cur_slot = MAX_SPRITES_LINE-1; context->sprite_draws = MAX_DRAWS; context->flags &= (~FLAG_CAN_MASK & ~FLAG_MASKED); for (int column = 2; column < 42; column += 2) { read_map_scroll_a(column, line, context); external_slot(context); if (context->flags & FLAG_DMA_RUN) { run_dma_src(context, 0); } render_map_1(context); render_map_2(context); read_map_scroll_b(column, line, context); read_sprite_x(line, context); render_map_3(context); render_map_output(line, column, context); column += 2; read_map_scroll_a(column, line, context); external_slot(context); if (context->flags & FLAG_DMA_RUN) { run_dma_src(context, 0); } render_map_1(context); render_map_2(context); read_map_scroll_b(column, line, context); read_sprite_x(line, context); render_map_3(context); render_map_output(line, column, context); column += 2; read_map_scroll_a(column, line, context); external_slot(context); if (context->flags & FLAG_DMA_RUN) { run_dma_src(context, 0); } render_map_1(context); render_map_2(context); read_map_scroll_b(column, line, context); read_sprite_x(line, context); render_map_3(context); render_map_output(line, column, context); column += 2; read_map_scroll_a(column, line, context); render_map_1(context); render_map_2(context); read_map_scroll_b(column, line, context); read_sprite_x(line, context); render_map_3(context); render_map_output(line, column, context); } external_slot(context); if (context->flags & FLAG_DMA_RUN) { run_dma_src(context, 0); } external_slot(context); } void latch_mode(vdp_context * context) { context->latched_mode = (context->regs[REG_MODE_4] & 0x81) | (context->regs[REG_MODE_2] & BIT_PAL); } void check_render_bg(vdp_context * context, int32_t line, uint32_t slot) { if (line > 0) { line -= 1; int starti = -1; if (context->latched_mode & BIT_H40) { if (slot >= 55 && slot < 210) { uint32_t x = (slot-55)*2; starti = line * 320 + x; } else if (slot < 5) { uint32_t x = (slot + 155)*2; starti = (line-1)*320 + x; } } else { if (slot >= 48 && slot < 171) { uint32_t x = (slot-48)*2; starti = line * 320 + x; } else if (slot < 5) { uint32_t x = (slot + 123)*2; starti = (line-1)*320 + x; } } if (starti >= 0) { if (context->b32) { uint32_t color = context->colors[context->regs[REG_BG_COLOR]]; uint32_t * start = context->framebuf; start += starti; for (int i = 0; i < 2; i++) { *(start++) = color; } } else { uint16_t color = context->colors[context->regs[REG_BG_COLOR]]; uint16_t * start = context->framebuf; start += starti; for (int i = 0; i < 2; i++) { *(start++) = color; } } } } } void vdp_run_context(vdp_context * context, uint32_t target_cycles) { while(context->cycles < target_cycles) { context->flags &= ~FLAG_UNUSED_SLOT; uint32_t line = context->cycles / MCLKS_LINE; uint32_t active_lines = context->latched_mode & BIT_PAL ? PAL_ACTIVE : NTSC_ACTIVE; if (!context->cycles) { latch_mode(context); } uint32_t linecyc = context->cycles % MCLKS_LINE; if (linecyc == 0) { if (line <= 1 || line >= active_lines) { context->hint_counter = context->regs[REG_HINT]; } else if (context->hint_counter) { context->hint_counter--; } else { context->flags2 |= FLAG2_HINT_PENDING; context->hint_counter = context->regs[REG_HINT]; } } else if(line == active_lines) { uint32_t intcyc = context->latched_mode & BIT_H40 ? VINT_CYCLE_H40 : VINT_CYCLE_H32; if (linecyc == intcyc) { context->flags2 |= FLAG2_VINT_PENDING; } } uint32_t inccycles, slot; if (context->latched_mode & BIT_H40){ if (linecyc < MCLKS_SLOT_H40*HSYNC_SLOT_H40) { slot = linecyc/MCLKS_SLOT_H40; inccycles = MCLKS_SLOT_H40; } else if(linecyc < MCLK_WEIRD_END) { switch(linecyc-(MCLKS_SLOT_H40*HSYNC_SLOT_H40)) { case 0: inccycles = 19; slot = 0; break; case 19: slot = 1; inccycles = 20; break; case 39: slot = 2; inccycles = 20; break; case 59: slot = 3; inccycles = 20; break; case 79: slot = 4; inccycles = 18; break; case 97: slot = 5; inccycles = 20; break; case 117: slot = 6; inccycles = 20; break; case 137: slot = 7; inccycles = 20; break; case 157: slot = 8; inccycles = 18; break; case 175: slot = 9; inccycles = 20; break; case 195: slot = 10; inccycles = 20; break; case 215: slot = 11; inccycles = 20; break; case 235: slot = 12; inccycles = 18; break; case 253: slot = 13; inccycles = 20; break; case 273: slot = 14; inccycles = 20; break; case 293: slot = 15; inccycles = 20; break; case 313: slot = 16; inccycles = 19; break; default: fprintf(stderr, "cycles after weirdness %d\n", linecyc-(MCLKS_SLOT_H40*HSYNC_SLOT_H40)); exit(1); } slot += HSYNC_SLOT_H40; } else { slot = (linecyc-MCLK_WEIRD_END)/MCLKS_SLOT_H40 + SLOT_WEIRD_END; inccycles = MCLKS_SLOT_H40; } } else { inccycles = MCLKS_SLOT_H32; slot = linecyc/MCLKS_SLOT_H32; } if ((line < active_lines || (line == active_lines && linecyc < (context->latched_mode & BIT_H40 ? 64 : 80))) && context->regs[REG_MODE_2] & DISPLAY_ENABLE) { //first sort-of active line is treated as 255 internally //it's used for gathering sprite info for line line = (line - 1) & 0xFF; //Convert to slot number if (context->latched_mode & BIT_H40){ if (!slot && line != (active_lines-1) && (target_cycles - context->cycles) >= MCLKS_LINE) { vdp_h40_line(line, context); inccycles = MCLKS_LINE; } else { vdp_h40(line, slot, context); } } else { vdp_h32(line, slot, context); } } else { if (!is_refresh(context, slot)) { external_slot(context); } if (line < active_lines) { check_render_bg(context, line, slot); } } if (context->flags & FLAG_DMA_RUN && !is_refresh(context, slot)) { run_dma_src(context, slot); } context->cycles += inccycles; } } uint32_t vdp_run_to_vblank(vdp_context * context) { uint32_t target_cycles = ((context->latched_mode & BIT_PAL) ? PAL_ACTIVE : NTSC_ACTIVE) * MCLKS_LINE; vdp_run_context(context, target_cycles); return context->cycles; } void vdp_run_dma_done(vdp_context * context, uint32_t target_cycles) { for(;;) { uint32_t dmalen = (context->regs[REG_DMALEN_H] << 8) | context->regs[REG_DMALEN_L]; if (!dmalen) { dmalen = 0x10000; } uint32_t min_dma_complete = dmalen * (context->latched_mode & BIT_H40 ? 16 : 20); if ((context->regs[REG_DMASRC_H] & 0xC0) == 0xC0 || (context->cd & 0xF) == VRAM_WRITE) { //DMA copies take twice as long to complete since they require a read and a write //DMA Fills and transfers to VRAM also take twice as long as it requires 2 writes for a single word min_dma_complete *= 2; } min_dma_complete += context->cycles; if (target_cycles < min_dma_complete) { vdp_run_context(context, target_cycles); return; } else { vdp_run_context(context, min_dma_complete); if (!(context->flags & FLAG_DMA_RUN)) { return; } } } } int vdp_control_port_write(vdp_context * context, uint16_t value) { //printf("control port write: %X at %d\n", value, context->cycles); if (context->flags & FLAG_DMA_RUN) { return -1; } if (context->flags & FLAG_PENDING) { context->address = (context->address & 0x3FFF) | (value << 14); context->cd = (context->cd & 0x3) | ((value >> 2) & 0x3C); context->flags &= ~FLAG_PENDING; //printf("New Address: %X, New CD: %X\n", context->address, context->cd); if (context->cd & 0x20 && (context->regs[REG_MODE_2] & BIT_DMA_ENABLE)) { // if((context->regs[REG_DMASRC_H] & 0xC0) != 0x80) { //DMA copy or 68K -> VDP, transfer starts immediately context->flags |= FLAG_DMA_RUN; context->dma_cd = context->cd; //printf("DMA start at cycle %d\n", context->cycles); if (!(context->regs[REG_DMASRC_H] & 0x80)) { //printf("DMA Address: %X, New CD: %X, Source: %X, Length: %X\n", context->address, context->cd, (context->regs[REG_DMASRC_H] << 17) | (context->regs[REG_DMASRC_M] << 9) | (context->regs[REG_DMASRC_L] << 1), context->regs[REG_DMALEN_H] << 8 | context->regs[REG_DMALEN_L]); return 1; } else { //printf("DMA Copy Address: %X, New CD: %X, Source: %X\n", context->address, context->cd, (context->regs[REG_DMASRC_M] << 8) | context->regs[REG_DMASRC_L]); } } else { //printf("DMA Fill Address: %X, New CD: %X\n", context->address, context->cd); } } } else { if ((value & 0xC000) == 0x8000) { //Register write uint8_t reg = (value >> 8) & 0x1F; if (reg < (context->regs[REG_MODE_2] & BIT_MODE_5 ? VDP_REGS : 0xA)) { //printf("register %d set to %X\n", reg, value & 0xFF); if (reg == REG_MODE_1 && (value & BIT_HVC_LATCH) && !(context->regs[reg] & BIT_HVC_LATCH)) { context->hv_latch = vdp_hv_counter_read(context); } if (reg == REG_BG_COLOR) { value &= 0x3F; } context->regs[reg] = value; if (reg == REG_MODE_4) { context->double_res = (value & (BIT_INTERLACE | BIT_DOUBLE_RES)) == (BIT_INTERLACE | BIT_DOUBLE_RES); if (!context->double_res) { context->framebuf = context->oddbuf; } } context->cd &= 0x3C; } } else { context->flags |= FLAG_PENDING; context->address = (context->address &0xC000) | (value & 0x3FFF); context->cd = (context->cd &0x3C) | (value >> 14); } } return 0; } int vdp_data_port_write(vdp_context * context, uint16_t value) { //printf("data port write: %X at %d\n", value, context->cycles); if (context->flags & FLAG_DMA_RUN && (context->regs[REG_DMASRC_H] & 0xC0) != 0x80) { return -1; } context->flags &= ~FLAG_PENDING; /*if (context->fifo_cur == context->fifo_end) { printf("FIFO full, waiting for space before next write at cycle %X\n", context->cycles); }*/ if (context->cd & 0x20 && (context->regs[REG_DMASRC_H] & 0xC0) == 0x80) { context->flags &= ~FLAG_DMA_RUN; } while (context->fifo_write == context->fifo_read) { vdp_run_context(context, context->cycles + ((context->latched_mode & BIT_H40) ? 16 : 20)); } fifo_entry * cur = context->fifo + context->fifo_write; cur->cycle = context->cycles + ((context->latched_mode & BIT_H40) ? 16 : 20)*FIFO_LATENCY; cur->address = context->address; cur->value = value; if (context->cd & 0x20 && (context->regs[REG_DMASRC_H] & 0xC0) == 0x80) { context->flags |= FLAG_DMA_RUN; } cur->cd = context->cd; cur->partial = 0; if (context->fifo_read < 0) { context->fifo_read = context->fifo_write; } context->fifo_write = (context->fifo_write + 1) & (FIFO_SIZE-1); context->address += context->regs[REG_AUTOINC]; return 0; } void vdp_test_port_write(vdp_context * context, uint16_t value) { //TODO: implement test register } uint16_t vdp_control_port_read(vdp_context * context) { context->flags &= ~FLAG_PENDING; uint16_t value = 0x3400; if (context->fifo_read < 0) { value |= 0x200; } if (context->fifo_read == context->fifo_write) { value |= 0x100; } if (context->flags2 & FLAG2_VINT_PENDING) { value |= 0x80; } if (context->flags & FLAG_DOT_OFLOW) { value |= 0x40; } if (context->flags2 & FLAG2_SPRITE_COLLIDE) { value |= 0x20; //TODO: Test when this is actually cleared context->flags2 &= ~FLAG2_SPRITE_COLLIDE; } if ((context->regs[REG_MODE_4] & BIT_INTERLACE) && context->framebuf == context->oddbuf) { value |= 0x10; } uint32_t line= context->cycles / MCLKS_LINE; uint32_t linecyc = context->cycles % MCLKS_LINE; if (line >= (context->latched_mode & BIT_PAL ? PAL_ACTIVE : NTSC_ACTIVE) || !(context->regs[REG_MODE_2] & BIT_DISP_EN)) { value |= 0x8; } if (linecyc < (context->latched_mode & BIT_H40 ? HBLANK_CLEAR_H40 : HBLANK_CLEAR_H32)) { value |= 0x4; } if (context->flags & FLAG_DMA_RUN) { value |= 0x2; } if (context->latched_mode & BIT_PAL) {//Not sure about this, need to verify value |= 0x1; } //printf("status read at cycle %d returned %X\n", context->cycles, value); return value; } #define CRAM_BITS 0xEEE #define VSRAM_BITS 0x7FF #define VSRAM_DIRTY_BITS 0xF800 uint16_t vdp_data_port_read(vdp_context * context) { context->flags &= ~FLAG_PENDING; if (context->cd & 1) { return 0; } //Not sure if the FIFO should be drained before processing a read or not, but it would make sense context->flags &= ~FLAG_UNUSED_SLOT; //context->flags2 |= FLAG2_READ_PENDING; while (!(context->flags & FLAG_UNUSED_SLOT)) { vdp_run_context(context, context->cycles + ((context->latched_mode & BIT_H40) ? 16 : 20)); } uint16_t value = 0; switch (context->cd & 0xF) { case VRAM_READ: value = context->vdpmem[context->address & 0xFFFE] << 8; context->flags &= ~FLAG_UNUSED_SLOT; context->flags2 |= FLAG2_READ_PENDING; while (!(context->flags & FLAG_UNUSED_SLOT)) { vdp_run_context(context, context->cycles + ((context->latched_mode & BIT_H40) ? 16 : 20)); } value |= context->vdpmem[context->address | 1]; break; case VRAM_READ8: value = context->vdpmem[context->address ^ 1]; value |= context->fifo[context->fifo_write].value & 0xFF00; break; case CRAM_READ: value = context->cram[(context->address/2) & (CRAM_SIZE-1)] & CRAM_BITS; value |= context->fifo[context->fifo_write].value & ~CRAM_BITS; break; case VSRAM_READ: { uint16_t address = (context->address /2) & 63; if (address >= VSRAM_SIZE) { address = 0; } value = context->vsram[address] & VSRAM_BITS; value |= context->fifo[context->fifo_write].value & VSRAM_DIRTY_BITS; break; } } context->address += context->regs[REG_AUTOINC]; return value; } uint16_t vdp_hv_counter_read(vdp_context * context) { if (context->regs[REG_MODE_1] & BIT_HVC_LATCH) { return context->hv_latch; } uint32_t line= context->cycles / MCLKS_LINE; if (!line) { line = 0xFF; } else { line--; if (line > 0xEA) { line = (line + 0xFA) & 0xFF; } } uint32_t linecyc = context->cycles % MCLKS_LINE; if (context->latched_mode & BIT_H40) { uint32_t slot; if (linecyc < MCLKS_SLOT_H40*HSYNC_SLOT_H40) { slot = linecyc/MCLKS_SLOT_H40; } else if(linecyc < MCLK_WEIRD_END) { switch(linecyc-(MCLKS_SLOT_H40*HSYNC_SLOT_H40)) { case 0: slot = 0; break; case 19: slot = 1; break; case 39: slot = 2; break; case 59: slot = 2; break; case 79: slot = 3; break; case 97: slot = 4; break; case 117: slot = 5; break; case 137: slot = 6; break; case 157: slot = 7; break; case 175: slot = 8; break; case 195: slot = 9; break; case 215: slot = 11; break; case 235: slot = 12; break; case 253: slot = 13; break; case 273: slot = 14; break; case 293: slot = 15; break; case 313: slot = 16; break; default: fprintf(stderr, "cycles after weirdness %d\n", linecyc-(MCLKS_SLOT_H40*HSYNC_SLOT_H40)); exit(1); } slot += HSYNC_SLOT_H40; } else { slot = (linecyc-MCLK_WEIRD_END)/MCLKS_SLOT_H40 + SLOT_WEIRD_END; } linecyc = slot * 2; if (linecyc >= 86) { linecyc -= 86; } else { linecyc += 334; } if (linecyc > 0x16C) { linecyc += 92; } } else { linecyc /= 10; if (linecyc >= 74) { linecyc -= 74; } else { linecyc += 268; } if (linecyc > 0x127) { linecyc += 170; } } linecyc &= 0xFF; if (context->double_res) { line <<= 1; if (line & 0x100) { line |= 1; } } return (line << 8) | linecyc; } uint16_t vdp_test_port_read(vdp_context * context) { //TODO: Find out what actually gets returned here return 0xFFFF; } void vdp_adjust_cycles(vdp_context * context, uint32_t deduction) { context->cycles -= deduction; if (context->fifo_read >= 0) { int32_t idx = context->fifo_read; do { if (context->fifo[idx].cycle >= deduction) { context->fifo[idx].cycle -= deduction; } else { context->fifo[idx].cycle = 0; } idx = (idx+1) & (FIFO_SIZE-1); } while(idx != context->fifo_write); } } uint32_t vdp_next_hint(vdp_context * context) { if (!(context->regs[REG_MODE_1] & BIT_HINT_EN)) { return 0xFFFFFFFF; } if (context->flags2 & FLAG2_HINT_PENDING) { return context->cycles; } uint32_t active_lines = context->latched_mode & BIT_PAL ? PAL_ACTIVE : NTSC_ACTIVE; uint32_t line = context->cycles / MCLKS_LINE; if (line >= active_lines) { return 0xFFFFFFFF; } uint32_t linecyc = context->cycles % MCLKS_LINE; uint32_t hcycle = context->cycles + context->hint_counter * MCLKS_LINE + MCLKS_LINE - linecyc; if (!line) { hcycle += MCLKS_LINE; } return hcycle; } uint32_t vdp_next_vint(vdp_context * context) { if (!(context->regs[REG_MODE_2] & BIT_VINT_EN)) { return 0xFFFFFFFF; } if (context->flags2 & FLAG2_VINT_PENDING) { return context->cycles; } uint32_t active_lines = context->latched_mode & BIT_PAL ? PAL_ACTIVE : NTSC_ACTIVE; uint32_t vcycle = MCLKS_LINE * active_lines; if (context->latched_mode & BIT_H40) { vcycle += VINT_CYCLE_H40; } else { vcycle += VINT_CYCLE_H32; } if (vcycle < context->cycles) { return 0xFFFFFFFF; } return vcycle; } uint32_t vdp_next_vint_z80(vdp_context * context) { uint32_t active_lines = context->latched_mode & BIT_PAL ? PAL_ACTIVE : NTSC_ACTIVE; uint32_t vcycle = MCLKS_LINE * active_lines; if (context->latched_mode & BIT_H40) { vcycle += VINT_CYCLE_H40; } else { vcycle += VINT_CYCLE_H32; } return vcycle; } void vdp_int_ack(vdp_context * context, uint16_t int_num) { if (int_num == 6) { context->flags2 &= ~FLAG2_VINT_PENDING; } else if(int_num ==4) { context->flags2 &= ~FLAG2_HINT_PENDING; } }