view mem.h @ 26:a7c2b92d8056

Fix management of context->sprite_draws so the sprite layer only draws when it should
author Mike Pavone <pavone@retrodev.com>
date Sat, 08 Dec 2012 16:46:47 -0800
parents 2bdad0f52f42
children 140af5509ce7
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#ifndef MEM_H_
#define MEM_H_

#include <stddef.h>

#define PAGE_SIZE 4096

void * alloc_code(size_t *size);

#endif //MEM_H_