Mercurial > repos > blastem
view shaders/default.v.glsl @ 1163:b251899f2b97
Fix disagreement on line change location between vdp_h32_mode4 and vdp_run_context that was causing the first line to be garbage in some cases
author | Michael Pavone <pavone@retrodev.com> |
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date | Mon, 09 Jan 2017 19:24:11 -0800 |
parents | b7b7a1cab44a |
children | b1147418254a |
line wrap: on
line source
#version 110 attribute vec2 pos; varying vec2 texcoord; uniform float width; void main() { gl_Position = vec4(pos, 0.0, 1.0); texcoord = sign(pos) * vec2(width/1024.0, 240.0/-512.0) + vec2(width/1024.0, 240.0/512.0); }