view blastem.h @ 1401:b56c8c51ca5d

Properly release and reacquire framebuffer pointer when switching contexts. Hopefully fixes the LOCKRECT issue some people are seeing with the SDL 2 fallback renderer
author Michael Pavone <pavone@retrodev.com>
date Thu, 15 Jun 2017 09:45:21 -0700
parents 2eb54e24914e
children 2540c05520f2
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#ifndef BLASTEM_H_
#define BLASTEM_H_

#include "tern.h"
#include "system.h"

extern int headless;
extern int exit_after;
extern int z80_enabled;
extern int frame_limit;

extern tern_node * config;
extern system_header *current_system;

extern char *save_state_path;
extern char *save_filename;
#define QUICK_SAVE_SLOT 10

#endif //BLASTEM_H_