view gdb_remote.h @ 2315:b67e4e930fa4

Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
author Michael Pavone <pavone@retrodev.com>
date Fri, 31 Mar 2023 00:17:40 -0700
parents 85a90964b557
children 7e86ec94c899
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#ifndef GDB_REMOTE_H_
#define GDB_REMOTE_H_
#include "genesis.h"

void gdb_remote_init(void);
void gdb_debug_enter(m68k_context * context, uint32_t pc);

#endif //GDB_REMOTE_H_