Mercurial > repos > blastem
view paths.h @ 2315:b67e4e930fa4
Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 31 Mar 2023 00:17:40 -0700 |
parents | bc68560b4a04 |
children | c4256ce2c45a |
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#ifndef PATHS_H_ #define PATHS_H_ void get_initial_browse_path(char **dst); char *path_append(const char *base, const char *suffix); char *path_current_dir(void); #endif //PATHS_H_