view sft_mapper.h @ 2315:b67e4e930fa4

Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
author Michael Pavone <pavone@retrodev.com>
date Fri, 31 Mar 2023 00:17:40 -0700
parents fd68fe5f723e
children
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#ifndef SFT_MAPPER_H_
#define SFT_MAPPER_H_

void* sft_wukong_write_b(uint32_t address, void *context, uint8_t value);
void* sft_wukong_write_w(uint32_t address, void *context, uint16_t value);

#endif // SFT_MAPPER_H_