view psg.c @ 2338:bc17ece8dd00

Fix silly regression in SMS mode
author Michael Pavone <pavone@retrodev.com>
date Sat, 02 Sep 2023 10:52:16 -0700
parents 0343f0d5add0
children f6213de4224c
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/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#include "psg.h"
#include "blastem.h"
#include "event_log.h"
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
void psg_init(psg_context * context, uint32_t master_clock, uint32_t clock_div)
{
	memset(context, 0, sizeof(*context));
	context->audio = render_audio_source("PSG", master_clock, clock_div, 2);
	context->clock_inc = clock_div;
	for (int i = 0; i < 4; i++) {
		context->volume[i] = 0xF;
	}
	context->pan = 0xFF;
}

void psg_enable_scope(psg_context *context, oscilloscope *scope, uint32_t master_clock)
{
#ifndef IS_LIB
	context->scope = scope;
	static const char *names[] = {
		"PSG #1",
		"PSG #2",
		"PSG #3",
		"PSG Noise",
	};
	for (int i = 0; i < 4; i++)
	{
		context->scope_channel[i] = scope_add_channel(scope, names[i], master_clock / context->clock_inc);
	}
#endif
}

void psg_free(psg_context *context)
{
	render_free_source(context->audio);
	free(context);
}

void psg_adjust_master_clock(psg_context * context, uint32_t master_clock)
{
	render_audio_adjust_clock(context->audio, master_clock, context->clock_inc);
}

void psg_write(psg_context * context, uint8_t value)
{
	if (context->vgm) {
		vgm_sn76489_write(context->vgm, context->cycles, value);
	}
	event_log(EVENT_PSG_REG, context->cycles, sizeof(value), &value);
	if (value & 0x80) {
		context->latch = value & 0x70;
		uint8_t channel = value >> 5 & 0x3;
		if (value & 0x10) {
			context->volume[channel] = value & 0xF;
		} else {
			if (channel == 3) {
				switch(value & 0x3)
				{
				case 0:
				case 1:
				case 2:
					context->counter_load[3] = 0x10 << (value & 0x3);
					context->noise_use_tone = 0;
					break;
				default:
					context->counter_load[3] = context->counter_load[2];
					context->noise_use_tone = 1;
				}
				context->noise_type = value & 0x4;
				context->lsfr = 0x8000;
			} else {
				context->counter_load[channel] = (context->counter_load[channel] & 0x3F0) | (value & 0xF);
				if (channel == 2 && context->noise_use_tone) {
					context->counter_load[3] = context->counter_load[2];
				}
			}
		}
	} else {
		if (!(context->latch & 0x10)) {
			uint8_t channel = context->latch >> 5 & 0x3;
			if (channel != 3) {
				context->counter_load[channel] = (value << 4 & 0x3F0) | (context->counter_load[channel] & 0xF);
				if (channel == 2 && context->noise_use_tone) {
					context->counter_load[3] = context->counter_load[2];
				}
			}
		}
	}
}

#define PSG_VOL_DIV 14

//table shamelessly swiped from PSG doc from smspower.org
static int16_t volume_table[16] = {
	32767/PSG_VOL_DIV, 26028/PSG_VOL_DIV, 20675/PSG_VOL_DIV, 16422/PSG_VOL_DIV, 13045/PSG_VOL_DIV, 10362/PSG_VOL_DIV,
	8231/PSG_VOL_DIV, 6568/PSG_VOL_DIV, 5193/PSG_VOL_DIV, 4125/PSG_VOL_DIV, 3277/PSG_VOL_DIV, 2603/PSG_VOL_DIV,
	2067/PSG_VOL_DIV, 1642/PSG_VOL_DIV, 1304/PSG_VOL_DIV, 0
};

void psg_run(psg_context * context, uint32_t cycles)
{
	while (context->cycles < cycles) {
		uint8_t trigger[4] = {0,0,0,0};
		for (int i = 0; i < 4; i++) {
			if (context->counters[i]) {
				context->counters[i] -= 1;
			}
			if (!context->counters[i]) {
				context->counters[i] = context->counter_load[i];
				context->output_state[i] = !context->output_state[i];
				trigger[i] = context->output_state[i];
				if (i == 3 && context->output_state[i]) {
					context->noise_out = context->lsfr & 1;
					context->lsfr = (context->lsfr >> 1) | (context->lsfr << 15);
					if (context->noise_type) {
						//white noise
						if (context->lsfr & 0x4) {
							context->lsfr ^= 0x8000;
						}
					}
				}
			}
		}

		int16_t left_accum = 0, right_accum = 0;
		uint8_t pan_left = 0x10, pan_right = 0x1;

		int16_t value;
		for (int i = 0; i < 3; i++) {
			if (context->output_state[i]) {
				value = volume_table[context->volume[i]];
				if (context->pan & pan_left) {
					left_accum += value;
				}
				if (context->pan & pan_right) {
					right_accum += value;
				}
				pan_left <<= 1;
				pan_right <<= 1;
			} else {
				value = 0;
			}
#ifndef IS_LIB
			if (context->scope) {
				scope_add_sample(context->scope, context->scope_channel[i], value, trigger[i]);
			}
#endif
		}
		value = 0;
		if (context->noise_out) {
			value = volume_table[context->volume[3]];
			if (context->pan & pan_left) {
				left_accum += value;
			}
			if (context->pan & pan_right) {
				right_accum += value;
			}
		}
#ifndef IS_LIB
		if (context->scope) {
			scope_add_sample(context->scope, context->scope_channel[3], value, trigger[3]);
		}
#endif

		render_put_stereo_sample(context->audio, left_accum, right_accum);

		context->cycles += context->clock_inc;
	}
}

void psg_vgm_log(psg_context *context, uint32_t master_clock, vgm_writer *vgm)
{
	vgm_sn76489_init(vgm, 16 * master_clock / context->clock_inc, 9, 16, 0);
	context->vgm = vgm;
	for (int chan = 0; chan < 4; chan++)
	{
		uint8_t base = chan << 5 | 0x80;
		vgm_sn76489_write(context->vgm, context->cycles, context->volume[chan] | base | 0x10);
		if (chan == 3) {
			if (context->noise_use_tone) {
				vgm_sn76489_write(context->vgm, context->cycles, 3 | base);
			} else {
				//0x10 = 0
				//0x20 = 1
				//0x40 = 2
				vgm_sn76489_write(context->vgm, context->cycles, context->counter_load[chan] >> 5 | base);
			}
		} else {
			vgm_sn76489_write(context->vgm, context->cycles, (context->counter_load[chan] & 0xF) | base);
			vgm_sn76489_write(context->vgm, context->cycles, context->counter_load[chan] >> 4 & 0x3F);
		}
	}
}

void psg_serialize(psg_context *context, serialize_buffer *buf)
{
	save_int16(buf, context->lsfr);
	save_buffer16(buf, context->counter_load, 4);
	save_buffer16(buf, context->counters, 4);
	save_buffer8(buf, context->volume, 4);
	uint8_t output_state = context->output_state[0] << 3 | context->output_state[1] << 2
		| context->output_state[2] << 1 | context->output_state[3]
		| context->noise_use_tone << 4;
	save_int8(buf, output_state);
	save_int8(buf, context->noise_type);
	save_int8(buf, context->latch);
	save_int32(buf, context->cycles);
}

void psg_deserialize(deserialize_buffer *buf, void *vcontext)
{
	psg_context *context = vcontext;
	context->lsfr = load_int16(buf);
	load_buffer16(buf, context->counter_load, 4);
	load_buffer16(buf, context->counters, 4);
	load_buffer8(buf, context->volume, 4);
	uint8_t output_state = load_int8(buf);
	context->output_state[0] = output_state >> 3 & 1;
	context->output_state[1] = output_state >> 2 & 1;
	context->output_state[2] = output_state >> 1 & 1;
	context->output_state[3] = output_state & 1;
	context->noise_use_tone = output_state >> 4 & 1;
	context->noise_type = load_int8(buf);
	context->latch = load_int8(buf);
	context->cycles = load_int32(buf);
}