Mercurial > repos > blastem
view mem.c @ 1272:be509813b2f2
Fill in the rest of the framebuffer holes created by horizontal border. Work remains for things to be seemless when display gets turned on and off mid frame
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Tue, 07 Mar 2017 20:17:12 -0800 |
parents | 6bafe1988e8c |
children | 101b5ce682fe |
line wrap: on
line source
/* Copyright 2013 Michael Pavone This file is part of BlastEm. BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. */ #include <sys/mman.h> #include <stddef.h> #include <stdint.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <stdio.h> #include "mem.h" #include "arena.h" #ifndef MAP_ANONYMOUS #define MAP_ANONYMOUS MAP_ANON #endif #ifndef MAP_32BIT #define MAP_32BIT 0 #endif void * alloc_code(size_t *size) { //start at the 1GB mark to allow plenty of room for sbrk based malloc implementations //while still keeping well within 32-bit displacement range for calling code compiled into the executable static uint8_t *next = (uint8_t *)0x40000000; uint8_t *ret = try_alloc_arena(); if (ret) { return ret; } *size += PAGE_SIZE - (*size & (PAGE_SIZE - 1)); ret = mmap(NULL, *size, PROT_EXEC | PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_32BIT, -1, 0); if (ret == MAP_FAILED) { perror("alloc_code"); return NULL; } track_block(ret); next = ret + *size; return ret; }