view psg.c @ 1272:be509813b2f2

Fill in the rest of the framebuffer holes created by horizontal border. Work remains for things to be seemless when display gets turned on and off mid frame
author Michael Pavone <pavone@retrodev.com>
date Tue, 07 Mar 2017 20:17:12 -0800
parents c15896605bf2
children 4d16c09210fd
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/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#include "psg.h"
#include "render.h"
#include "blastem.h"
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
void psg_init(psg_context * context, uint32_t sample_rate, uint32_t master_clock, uint32_t clock_div, uint32_t samples_frame, uint32_t lowpass_cutoff)
{
	memset(context, 0, sizeof(*context));
	context->audio_buffer = malloc(sizeof(*context->audio_buffer) * samples_frame);
	context->back_buffer = malloc(sizeof(*context->audio_buffer) * samples_frame);
	context->clock_inc = clock_div;
	context->sample_rate = sample_rate;
	context->samples_frame = samples_frame;
	double rc = (1.0 / (double)lowpass_cutoff) / (2.0 * M_PI);
	double dt = 1.0 / ((double)master_clock / (double)clock_div);
	double alpha = dt / (dt + rc);
	context->lowpass_alpha = (int32_t)(((double)0x10000) * alpha);
	psg_adjust_master_clock(context, master_clock);
	for (int i = 0; i < 4; i++) {
		context->volume[i] = 0xF;
	}
}

void psg_free(psg_context *context)
{
	free(context->audio_buffer);
	//TODO: Figure out how to make this 100% safe
	//audio thread could still be using this
	free(context->back_buffer);
	free(context);
}

#define BUFFER_INC_RES 0x40000000UL

void psg_adjust_master_clock(psg_context * context, uint32_t master_clock)
{
	uint64_t old_inc = context->buffer_inc;
	context->buffer_inc = ((BUFFER_INC_RES * (uint64_t)context->sample_rate) / (uint64_t)master_clock) * (uint64_t)context->clock_inc;
}

void psg_write(psg_context * context, uint8_t value)
{
	if (value & 0x80) {
		context->latch = value & 0x70;
		uint8_t channel = value >> 5 & 0x3;
		if (value & 0x10) {
			context->volume[channel] = value & 0xF;
		} else {
			if (channel == 3) {
				switch(value & 0x3)
				{
				case 0:
				case 1:
				case 2:
					context->counter_load[3] = 0x10 << (value & 0x3);
					context->noise_use_tone = 0;
					break;
				default:
					context->counter_load[3] = context->counter_load[2];
					context->noise_use_tone = 1;
				}
				context->noise_type = value & 0x4;
				context->lsfr = 0x8000;
			} else {
				context->counter_load[channel] = (context->counter_load[channel] & 0x3F0) | (value & 0xF);
				if (channel == 2 && context->noise_use_tone) {
					context->counter_load[3] = context->counter_load[2];
				}
			}
		}
	} else {
		if (!(context->latch & 0x10)) {
			uint8_t channel = context->latch >> 5 & 0x3;
			if (channel != 3) {
				context->counter_load[channel] = (value << 4 & 0x3F0) | (context->counter_load[channel] & 0xF);
				if (channel == 2 && context->noise_use_tone) {
					context->counter_load[3] = context->counter_load[2];
				}
			}
		}
	}
}

#define PSG_VOL_DIV 14

//table shamelessly swiped from PSG doc from smspower.org
static int16_t volume_table[16] = {
	32767/PSG_VOL_DIV, 26028/PSG_VOL_DIV, 20675/PSG_VOL_DIV, 16422/PSG_VOL_DIV, 13045/PSG_VOL_DIV, 10362/PSG_VOL_DIV,
	8231/PSG_VOL_DIV, 6568/PSG_VOL_DIV, 5193/PSG_VOL_DIV, 4125/PSG_VOL_DIV, 3277/PSG_VOL_DIV, 2603/PSG_VOL_DIV,
	2067/PSG_VOL_DIV, 1642/PSG_VOL_DIV, 1304/PSG_VOL_DIV, 0
};

void psg_run(psg_context * context, uint32_t cycles)
{
	while (context->cycles < cycles) {
		for (int i = 0; i < 4; i++) {
			if (context->counters[i]) {
				context->counters[i] -= 1;
			}
			if (!context->counters[i]) {
				context->counters[i] = context->counter_load[i];
				context->output_state[i] = !context->output_state[i];
				if (i == 3 && context->output_state[i]) {
					context->noise_out = context->lsfr & 1;
					context->lsfr = (context->lsfr >> 1) | (context->lsfr << 15);
					if (context->noise_type) {
						//white noise
						if (context->lsfr & 0x40) {
							context->lsfr ^= 0x8000;
						}
					}
				}
			}
		}

		context->last_sample = context->accum;
		context->accum = 0;
		
		for (int i = 0; i < 3; i++) {
			if (context->output_state[i]) {
				context->accum += volume_table[context->volume[i]];
			}
		}
		if (context->noise_out) {
			context->accum += volume_table[context->volume[3]];
		}
		int32_t tmp = context->accum * context->lowpass_alpha + context->last_sample * (0x10000 - context->lowpass_alpha);
		context->accum = tmp >> 16;

		context->buffer_fraction += context->buffer_inc;
		if (context->buffer_fraction >= BUFFER_INC_RES) {
			context->buffer_fraction -= BUFFER_INC_RES;
			int32_t tmp = context->last_sample * ((context->buffer_fraction << 16) / context->buffer_inc);
			tmp += context->accum * (0x10000 - ((context->buffer_fraction << 16) / context->buffer_inc));
			context->audio_buffer[context->buffer_pos++] = tmp >> 16;
			
			if (context->buffer_pos == context->samples_frame) {
				if (!headless) {
					render_wait_psg(context);
				}
			}
		}
		context->cycles += context->clock_inc;
	}
}