view psg.h @ 1272:be509813b2f2

Fill in the rest of the framebuffer holes created by horizontal border. Work remains for things to be seemless when display gets turned on and off mid frame
author Michael Pavone <pavone@retrodev.com>
date Tue, 07 Mar 2017 20:17:12 -0800
parents 8d032a368dd5
children 4e5797b3935a
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/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#ifndef PSG_CONTEXT_H_
#define PSG_CONTEXT_H_

#include <stdint.h>

typedef struct {
	int16_t  *audio_buffer;
	int16_t  *back_buffer;
	uint64_t buffer_fraction;
	uint64_t buffer_inc;
	uint32_t buffer_pos;
	uint32_t clock_inc;
	uint32_t cycles;
	uint32_t sample_rate;
	uint32_t samples_frame;
	int32_t lowpass_alpha;
	uint16_t lsfr;
	uint16_t counter_load[4];
	uint16_t counters[4];
	int16_t  accum;
	int16_t  last_sample;
	uint8_t  volume[4];
	uint8_t  output_state[4];
	uint8_t  noise_out;
	uint8_t  noise_use_tone;
	uint8_t  noise_type;
	uint8_t  latch;
} psg_context;


void psg_init(psg_context * context, uint32_t sample_rate, uint32_t master_clock, uint32_t clock_div, uint32_t samples_frame, uint32_t lowpass_cutoff);
void psg_free(psg_context *context);
void psg_adjust_master_clock(psg_context * context, uint32_t master_clock);
void psg_write(psg_context * context, uint8_t value);
void psg_run(psg_context * context, uint32_t cycles);

#endif //PSG_CONTEXT_H_