view ppm.h @ 1366:c74a2f31ae5f

Fix regression in horizontal interrupt timing that was breaking the "water" palette swap in the Sonic series and other games
author Michael Pavone <pavone@retrodev.com>
date Mon, 22 May 2017 21:11:13 -0700
parents 5f65a16c23ff
children
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#ifndef PPM_H_
#define PPM_H_

void save_ppm(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch);

#endif //PPM_H_