view blastem.c @ 1337:d092c15246a3

Initial stab at horizontal border when VDP test register layer selection is in effect for H40. Extended horizontal borders in Titancade scene and ninja escape scene mostly correct now
author Michael Pavone <pavone@retrodev.com>
date Sat, 29 Apr 2017 16:51:57 -0700
parents 071e761bcdcf
children 990a26391933
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/*
 Copyright 2013-2016 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>

#include "system.h"
#include "68kinst.h"
#include "m68k_core.h"
#include "z80_to_x86.h"
#include "mem.h"
#include "vdp.h"
#include "render.h"
#include "genesis.h"
#include "gdb_remote.h"
#include "gst.h"
#include "util.h"
#include "romdb.h"
#include "terminal.h"
#include "arena.h"
#include "config.h"

#define BLASTEM_VERSION "0.5.0-pre"

#ifdef __ANDROID__
#define FULLSCREEN_DEFAULT 1
#else
#define FULLSCREEN_DEFAULT 0
#endif

int headless = 0;
int exit_after = 0;
int z80_enabled = 1;
int frame_limit = 0;

tern_node * config;

#ifndef MIN
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#endif

#define SMD_HEADER_SIZE 512
#define SMD_MAGIC1 0x03
#define SMD_MAGIC2 0xAA
#define SMD_MAGIC3 0xBB
#define SMD_BLOCK_SIZE 0x4000

int load_smd_rom(long filesize, FILE * f, void **buffer)
{
	uint8_t block[SMD_BLOCK_SIZE];
	filesize -= SMD_HEADER_SIZE;
	fseek(f, SMD_HEADER_SIZE, SEEK_SET);

	uint16_t *dst = *buffer = malloc(nearest_pow2(filesize));
	int rom_size = filesize;
	while (filesize > 0) {
		fread(block, 1, SMD_BLOCK_SIZE, f);
		for (uint8_t *low = block, *high = (block+SMD_BLOCK_SIZE/2), *end = block+SMD_BLOCK_SIZE; high < end; high++, low++) {
			*(dst++) = *low << 8 | *high;
		}
		filesize -= SMD_BLOCK_SIZE;
	}
	return rom_size;
}

uint32_t load_rom(char * filename, void **dst, system_type *stype)
{
	uint8_t header[10];
	FILE * f = fopen(filename, "rb");
	if (!f) {
		return 0;
	}
	if (sizeof(header) != fread(header, 1, sizeof(header), f)) {
		fatal_error("Error reading from %s\n", filename);
	}
	fseek(f, 0, SEEK_END);
	long filesize = ftell(f);
	fseek(f, 0, SEEK_SET);
	if (header[1] == SMD_MAGIC1 && header[8] == SMD_MAGIC2 && header[9] == SMD_MAGIC3) {
		int i;
		for (i = 3; i < 8; i++) {
			if (header[i] != 0) {
				break;
			}
		}
		if (i == 8) {
			if (header[2]) {
				fatal_error("%s is a split SMD ROM which is not currently supported", filename);
			}
			if (stype) {
				*stype = SYSTEM_GENESIS;
			}
			return load_smd_rom(filesize, f, dst);
		}
	}
	*dst = malloc(nearest_pow2(filesize));
	if (filesize != fread(*dst, 1, filesize, f)) {
		fatal_error("Error reading from %s\n", filename);
	}
	fclose(f);
	return filesize;
}



int break_on_sync = 0;
char *save_state_path;





char * save_filename;
system_header *current_system;
system_header *menu_context;
system_header *game_context;
void persist_save()
{
	if (!game_context) {
		return;
	}
	game_context->persist_save(game_context);
}

char *title;
void update_title(char *rom_name)
{
	if (title) {
		free(title);
		title = NULL;
	}
	title = alloc_concat(rom_name, " - BlastEm");
	render_update_caption(title);
}

void setup_saves(char *fname, rom_info *info, system_header *context)
{
	static uint8_t persist_save_registered;
	char *savedir_template = tern_find_path(config, "ui\0save_path\0", TVAL_PTR).ptrval;
	if (!savedir_template) {
		savedir_template = "$USERDATA/blastem/$ROMNAME";
	}
	char * barename = basename_no_extension(fname);
	tern_node *vars = tern_insert_ptr(NULL, "ROMNAME", barename);
	vars = tern_insert_ptr(vars, "HOME", get_home_dir());
	vars = tern_insert_ptr(vars, "EXEDIR", get_exe_dir());
	vars = tern_insert_ptr(vars, "USERDATA", (char *)get_userdata_dir());
	char *save_dir = replace_vars(savedir_template, vars, 1);
	tern_free(vars);
	if (!ensure_dir_exists(save_dir)) {
		warning("Failed to create save directory %s\n", save_dir);
	}
	char const *parts[] = {save_dir, PATH_SEP, info->save_type == SAVE_I2C ? "save.eeprom" : "save.sram"};
	free(save_filename);
	save_filename = alloc_concat_m(3, parts);
	//TODO: make quick save filename dependent on system type
	parts[2] = "quicksave.gst";
	free(save_state_path);
	save_state_path = alloc_concat_m(3, parts);
	context->save_dir = save_dir;
	free(barename);
	if (info->save_type != SAVE_NONE) {
		context->load_save(context);
		if (!persist_save_registered) {
			atexit(persist_save);
			persist_save_registered = 1;
		}
	}
}

int main(int argc, char ** argv)
{
	set_exe_str(argv[0]);
	config = load_config();
	int width = -1;
	int height = -1;
	int debug = 0;
	uint32_t opts = 0;
	int loaded = 0;
	system_type stype = SYSTEM_UNKNOWN, force_stype = SYSTEM_UNKNOWN;
	uint8_t force_region = 0;
	char * romfname = NULL;
	char * statefile = NULL;
	system_media cart = {.chain = NULL}, lock_on;
	debugger_type dtype = DEBUGGER_NATIVE;
	uint8_t start_in_debugger = 0;
	uint8_t fullscreen = FULLSCREEN_DEFAULT, use_gl = 1;
	uint8_t debug_target = 0;
	for (int i = 1; i < argc; i++) {
		if (argv[i][0] == '-') {
			switch(argv[i][1]) {
			case 'b':
				i++;
				if (i >= argc) {
					fatal_error("-b must be followed by a frame count\n");
				}
				headless = 1;
				exit_after = atoi(argv[i]);
				break;
			case 'd':
				start_in_debugger = 1;
				//allow debugging the menu
				if (argv[i][2] == 'm') {
					debug_target = 1;
				}
				break;
			case 'D':
				gdb_remote_init();
				dtype = DEBUGGER_GDB;
				start_in_debugger = 1;
				break;
			case 'f':
				fullscreen = !fullscreen;
				break;
			case 'g':
				use_gl = 0;
				break;
			case 'l':
				opts |= OPT_ADDRESS_LOG;
				break;
			case 'v':
				info_message("blastem %s\n", BLASTEM_VERSION);
				return 0;
				break;
			case 'n':
				z80_enabled = 0;
				break;
			case 'r':
				i++;
				if (i >= argc) {
					fatal_error("-r must be followed by region (J, U or E)\n");
				}
				force_region = translate_region_char(toupper(argv[i][0]));
				if (!force_region) {
					fatal_error("'%c' is not a valid region character for the -r option\n", argv[i][0]);
				}
				break;
			case 'm':
				i++;
				if (i >= argc) {
					fatal_error("-r must be followed by a machine type (sms, gen or jag)\n");
				}
				if (!strcmp("sms", argv[i])) {
					stype = force_stype = SYSTEM_SMS;
				} else if (!strcmp("gen", argv[i])) {
					stype = force_stype = SYSTEM_GENESIS;
				} else if (!strcmp("jag", argv[i])) {
					stype = force_stype = SYSTEM_JAGUAR;
				} else {
					fatal_error("Unrecognized machine type %s\n", argv[i]);
				}
				break;
			case 's':
				i++;
				if (i >= argc) {
					fatal_error("-s must be followed by a savestate filename\n");
				}
				statefile = argv[i];
				break;
			case 't':
				force_no_terminal();
				break;
			case 'y':
				opts |= YM_OPT_WAVE_LOG;
				break;
			case 'o': {
				i++;
				if (i >= argc) {
					fatal_error("-o must be followed by a lock on cartridge filename\n");
				}
				lock_on.size = load_rom(argv[i], &lock_on.buffer, NULL);
				if (!lock_on.size) {
					fatal_error("Failed to load lock on cartridge %s\n", argv[i]);
				}
				lock_on.name = basename_no_extension(argv[i]);
				lock_on.extension = path_extension(argv[i]);
				cart.chain = &lock_on;
				break;
			}
			case 'h':
				info_message(
					"Usage: blastem [OPTIONS] ROMFILE [WIDTH] [HEIGHT]\n"
					"Options:\n"
					"	-h          Print this help text\n"
					"	-r (J|U|E)  Force region to Japan, US or Europe respectively\n"
					"	-m MACHINE  Force emulated machine type to MACHINE. Valid values are:\n"
					"                   sms - Sega Master System/Mark III\n"
					"                   gen - Sega Genesis/Megadrive\n"
					"                   jag - Atari Jaguar\n"
					"	-f          Toggles fullscreen mode\n"
					"	-g          Disable OpenGL rendering\n"
					"	-s FILE     Load a GST format savestate from FILE\n"
					"	-o FILE     Load FILE as a lock-on cartridge\n"
					"	-d          Enter debugger on startup\n"
					"	-n          Disable Z80\n"
					"	-v          Display version number and exit\n"
					"	-l          Log 68K code addresses (useful for assemblers)\n"
					"	-y          Log individual YM-2612 channels to WAVE files\n"
				);
				return 0;
			default:
				fatal_error("Unrecognized switch %s\n", argv[i]);
			}
		} else if (!loaded) {
			if (!(cart.size = load_rom(argv[i], &cart.buffer, stype == SYSTEM_UNKNOWN ? &stype : NULL))) {
				fatal_error("Failed to open %s for reading\n", argv[i]);
			}
			cart.name = basename_no_extension(argv[i]);
			cart.extension = path_extension(argv[i]);
			romfname = argv[i];
			loaded = 1;
		} else if (width < 0) {
			width = atoi(argv[i]);
		} else if (height < 0) {
			height = atoi(argv[i]);
		}
	}
	uint8_t menu = !loaded;
	if (!loaded) {
		//load menu
		romfname = tern_find_path(config, "ui\0rom\0", TVAL_PTR).ptrval;
		if (!romfname) {
			romfname = "menu.bin";
		}
		if (is_absolute_path(romfname)) {
			if (!(cart.size = load_rom(romfname, &cart.buffer, &stype))) {
				fatal_error("Failed to open UI ROM %s for reading", romfname);
			}
		} else {
			cart.buffer = (uint16_t *)read_bundled_file(romfname, &cart.size);
			if (!cart.buffer) {
				fatal_error("Failed to open UI ROM %s for reading", romfname);
			}
			uint32_t rom_size = nearest_pow2(cart.size);
			if (rom_size > cart.size) {
				cart.buffer = realloc(cart.buffer, rom_size);
				cart.size = rom_size;
			}
		}
		//force system detection, value on command line is only for games not the menu
		stype = detect_system_type(&cart);
		cart.name = basename_no_extension(romfname);
		cart.extension = path_extension(romfname);
		loaded = 1;
	}
	
	int def_width = 0;
	char *config_width = tern_find_path(config, "video\0width\0", TVAL_PTR).ptrval;
	if (config_width) {
		def_width = atoi(config_width);
	}
	if (!def_width) {
		def_width = 640;
	}
	width = width < 320 ? def_width : width;
	height = height < 240 ? (width/320) * 240 : height;

	char *config_fullscreen = tern_find_path(config, "video\0fullscreen\0", TVAL_PTR).ptrval;
	if (config_fullscreen && !strcmp("on", config_fullscreen)) {
		fullscreen = !fullscreen;
	}
	if (!headless) {
		render_init(width, height, "BlastEm", fullscreen);
	}

	if (stype == SYSTEM_UNKNOWN) {
		stype = detect_system_type(&cart);
	}
	if (stype == SYSTEM_UNKNOWN) {
		fatal_error("Failed to detect system type for %s\n", romfname);
	}
	rom_info info;
	current_system = alloc_config_system(stype, &cart, menu ? 0 : opts, force_region, &info);
	if (!current_system) {
		fatal_error("Failed to configure emulated machine for %s\n", romfname);
	}
	setup_saves(romfname, &info, current_system);
	update_title(info.name);
	if (menu) {
		menu_context = current_system;
	} else {
		game_context = current_system;
	}

	current_system->debugger_type = dtype;
	current_system->enter_debugger = start_in_debugger && menu == debug_target;
	current_system->start_context(current_system,  menu ? NULL : statefile);
	for(;;)
	{
		if (current_system->should_exit) {
			break;
		}
		if (menu && menu_context->next_rom) {
			if (game_context) {
				game_context->persist_save(game_context);
				//swap to game context arena and mark all allocated pages in it free
				current_system->arena = set_current_arena(game_context->arena);
				mark_all_free();
				game_context->free_context(game_context);
			} else {
				//start a new arena and save old one in suspended genesis context
				current_system->arena = start_new_arena();
			}
			if (!(cart.size = load_rom(menu_context->next_rom, &cart.buffer, &stype))) {
				fatal_error("Failed to open %s for reading\n", menu_context->next_rom);
			}
			cart.name = basename_no_extension(menu_context->next_rom);
			cart.extension = path_extension(menu_context->next_rom);
			stype = force_stype;
			if (stype == SYSTEM_UNKNOWN) {
				stype = detect_system_type(&cart);
			}
			if (stype == SYSTEM_UNKNOWN) {
				fatal_error("Failed to detect system type for %s\n", menu_context->next_rom);
			}
			//allocate new genesis context
			game_context = alloc_config_system(stype, &cart, opts,force_region, &info);
			if (!game_context) {
				fatal_error("Failed to configure emulated machine for %s\n", menu_context->next_rom);
			}
			menu_context->next_context = game_context;
			game_context->next_context = menu_context;
			setup_saves(menu_context->next_rom, &info, game_context);
			update_title(info.name);
			free(menu_context->next_rom);
			menu_context->next_rom = NULL;
			menu = 0;
			current_system = game_context;
			current_system->debugger_type = dtype;
			current_system->enter_debugger = start_in_debugger && menu == debug_target;
			current_system->start_context(current_system, statefile);
		} else if (menu && game_context) {
			current_system->arena = set_current_arena(game_context->arena);
			current_system = game_context;
			menu = 0;
			current_system->resume_context(current_system);
		} else if (!menu && menu_context) {
			current_system->arena = set_current_arena(menu_context->arena);
			current_system = menu_context;
			menu = 1;
			current_system->resume_context(current_system);
		} else {
			break;
		}
	}

	return 0;
}