Mercurial > repos > blastem
view nuklear_ui/blastem_nuklear.h @ 1636:d2775a242dc6
Make sure M68K sync and target cycles are updated after loading a savestate. Fixes an issue in which loading a savestate would result in things being unresponsive until emulation cycle caught up to whatever the pre-state load sync cycle was
author | Mike Pavone <pavone@retrodev.com> |
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date | Sun, 11 Nov 2018 11:33:38 -0800 |
parents | 7121daaa48c2 |
children | 251cc75574af |
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#ifndef BLASTEM_NUKLEAR_H_ #define BLASTEM_NUKLEAR_H_ #define NK_INCLUDE_FIXED_TYPES #define NK_INCLUDE_STANDARD_IO #define NK_INCLUDE_STANDARD_VARARGS #define NK_INCLUDE_DEFAULT_ALLOCATOR #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT #define NK_INCLUDE_FONT_BAKING #include "nuklear.h" #include "nuklear_sdl_gles2.h" void blastem_nuklear_init(uint8_t file_loaded); void show_pause_menu(void); void show_play_view(void); uint8_t is_nuklear_active(void); uint8_t is_nuklear_available(void); void ui_idle_loop(void); #endif //BLASTEM_NUKLEAR_H_