view terminal_win.c @ 1636:d2775a242dc6

Make sure M68K sync and target cycles are updated after loading a savestate. Fixes an issue in which loading a savestate would result in things being unresponsive until emulation cycle caught up to whatever the pre-state load sync cycle was
author Mike Pavone <pavone@retrodev.com>
date Sun, 11 Nov 2018 11:33:38 -0800
parents 0433fdd9ba66
children
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#include <windows.h>
#include <stdio.h>

static char init_done;

void force_no_terminal()
{
	init_done = 1;
}

void init_terminal()
{
	if (!init_done) {
		AllocConsole();
		freopen("CONIN$", "r", stdin);
		freopen("CONOUT$", "w", stdout);
		freopen("CONOUT$", "w", stderr);
		init_done = 1;
	}
}