Mercurial > repos > blastem
view testtern.c @ 1636:d2775a242dc6
Make sure M68K sync and target cycles are updated after loading a savestate. Fixes an issue in which loading a savestate would result in things being unresponsive until emulation cycle caught up to whatever the pre-state load sync cycle was
author | Mike Pavone <pavone@retrodev.com> |
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date | Sun, 11 Nov 2018 11:33:38 -0800 |
parents | 140af5509ce7 |
children |
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/* Copyright 2013 Michael Pavone This file is part of BlastEm. BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. */ #include "tern.h" #include <stdio.h> #include <stddef.h> int main(int argc, char ** argv) { tern_node * tree = tern_insert_ptr(NULL, "foo", "bar"); tree = tern_insert_ptr(tree, "foobar", "baz"); tree = tern_insert_ptr(tree, "goobar", "qux"); tree = tern_insert_int(tree, "foobarbaz", 42); tree = tern_insert_int(tree, "goobarbaz", 21); printf("foo: %s\n", (char *)tern_find_ptr(tree, "foo")); printf("foobar: %s\n", (char *)tern_find_ptr(tree, "foobar")); printf("goobar: %s\n", (char *)tern_find_ptr(tree, "goobar")); printf("foob: %s\n", (char *)tern_find_ptr(tree, "foob")); printf("foobarbaz: %d\n", (int)tern_find_int(tree, "foobarbaz", 0)); printf("goobarbaz: %d\n", (int)tern_find_int(tree, "goobarbaz", 0)); printf("foobarb: %d\n", (int)tern_find_int(tree, "foobarb", 0)); return 0; }